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Vectorize TensorPrimitives.Round #97999

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merged 3 commits into from
Feb 6, 2024
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Contributes to #97193

Speedups on float are reasonable here. I'm concerned about the double ones, though, as there are some measurable slowdowns over just not vectorizing at all. Suggestions welcome. I just did a straight port of the Math{F}.Round implementations.

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ghost commented Feb 5, 2024

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Contributes to #97193

Speedups on float are reasonable here. I'm concerned about the double ones, though, as there are some measurable slowdowns over just not vectorizing at all. Suggestions welcome. I just did a straight port of the Math{F}.Round implementations.

Author: stephentoub
Assignees: stephentoub
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area-System.Numerics

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@stephentoub stephentoub merged commit 5c5f0b4 into dotnet:main Feb 6, 2024
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@stephentoub stephentoub deleted the vectorizeround branch February 6, 2024 01:36
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