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Realistic speedups to expect with XPU #50

Answered by kjeffery
boberfly asked this question in Q&A
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The speedup will vary depending on multiple factors: the scene, the number of shadow rays, and the hardware. Embree (BVH) intersections, including occlusion rays, are often the most time consuming aspect of a rendering, so there is potential for a lot of speedup. I don't have any numbers in front of me.

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