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Remove rereun-if-env-changed from build script
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Osspial committed Aug 5, 2020
1 parent 5e77de2 commit 942d853
Showing 1 changed file with 0 additions and 4 deletions.
4 changes: 0 additions & 4 deletions build.rs
Original file line number Diff line number Diff line change
Expand Up @@ -10,10 +10,6 @@ fn main() {
let archive_dir_env_var = "CARGO_CEF_SYS_ARCHIVE_OUT_DIR";
let unpack_sentinel_env_var = "CARGO_CEF_SYS_UNPACK_SENTINEL";
let cmake_dir_env_var = "CARGO_CEF_SYS_MACOS_CMAKE_PROJECT_DIR";
println!("cargo:rerun-if-env-changed={}", lib_dir_env_var);
println!("cargo:rerun-if-env-changed={}", archive_dir_env_var);
println!("cargo:rerun-if-env-changed={}", unpack_sentinel_env_var);
println!("cargo:rerun-if-env-changed={}", cmake_dir_env_var);
let lib_dir_env = std::env::var(lib_dir_env_var).ok();
let archive_dir_env_var = std::env::var(archive_dir_env_var).ok();
let unpack_sentinel_env_var = std::env::var(unpack_sentinel_env_var).ok();
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