Releases: eArmada8/ed8_inject
Releases · eArmada8/ed8_inject
v2.0.5
- aa_replace_shaders.py can now process every .pkg in a folder, if replacing from another folder with source .pkgs only. (The source pkg files should be in a subfolder, and the .pkg files to be replaced should be in the root folder.)
- A bugfix for txe_file_extract.py when specifying the asset file from command line which did not work.
v2.0.4
v2.0.3
v2.0.2
v2.0.1
v2.0.0
- Shader replacement patching (allows porting models from one game to another, CS3/CS4/Hajimari - Thank you to My Name!)
- Complete rewrite of ED8 injector (for modularity)
Note: aa - inject model.py has been renamed to aa_inject_model.py so that it may be used as a library. Please delete your old files to avoid confusion!