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This page contain all default actions and conditions.
Example:
goto.034;
Load the page defined with the id 034.
none;
Do nothing.
save_son;
Save than you save the neighbor son.
+food;
+1 of food.
-food;
-1 of food.
+social;
+1 in sociability.
-social;
-1 in sociability.
+weight;
+1 of weight.
-weight
-1 of weight.
+speed;
+1 of speed
-speed;
-1 of speed.
+energy;
+1 of energy
-energy;
-1 of energy.
doc;
Set the player specialty as Doctor.
eng;
Set the player specialty as Engineer.
geo;
Set the player specialty as Geologist.
alive;
Set the player as alive.
dead;
Set the player as dead.
+syringe;
+1 syringe
-syringe;
-1 syringe
+grapple_hook;
+1 Grapple Hook
-grapple_hook;
-1 Grapple Hook
+pickaxe;
+1 Pickaxe.
+carbon_boots;
+1 Carbon Booots
-carbon_boots;
-1 Carbon Booots
+flare
+1 flare.
-flare
-1 flare.
+binocular
+1 Binocular
-binocular
-1 Binocular
All object and player statistic have this template:
- The '!' before to cancel the printing if have 0 of it.
- Without the '!' before to print if you have more than 0.
The '!' work with specialties.
You have some special conditions, working with the template. luck_low => true if value >= 2 luck_med => true if value >= 3 luck_high => true if value >= 5
RETURN TO ZERO - WIKI