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contents/en/documents/2.8: Ebitengine v2.8.3 released
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hajimehoshi committed Oct 28, 2024
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6 changes: 6 additions & 0 deletions contents/en/documents/2.8.html
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Expand Up @@ -117,3 +117,9 @@ <h3>Bug Fixes</h3>
<ul>
<li>Fixed an issue where compilation failed when certain assignment operators were included in Kage shaders (<a href="https://github.com/hajimehoshi/ebiten/issues/3140">#3140</a>).</li>
</ul>
<h2>v2.8.3</h2>
<h3>Bug Fixes</h3>
<p><a href="https://github.com/hajimehoshi/ebiten/milestone/138?closed=1">Issues for v2.8.3</a></p>
<ul>
<li>Fixed an issue where <code>inpututil.AppendJustReleasedGamepadButtons</code> and <code>inpututil.AppendJustReleasedStandardGamepadButtons</code> did not return correct values. (<a href="https://github.com/hajimehoshi/ebiten/issues/3147">#3147</a>).</li>
</ul>
6 changes: 6 additions & 0 deletions contents/ja/documents/2.8.html
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Expand Up @@ -117,3 +117,9 @@ <h3>バグ修正</h3>
<ul>
<li>Kage シェーダーに一部の代入演算子を含むとコンパイルできなかった問題の修正 (<a href="https://github.com/hajimehoshi/ebiten/issues/3140">#3140</a>)。</li>
</ul>
<h2>v2.8.3</h2>
<h3>バグ修正</h3>
<p><a href="https://github.com/hajimehoshi/ebiten/milestone/138?closed=1">Issues for v2.8.3</a></p>
<ul>
<li><code>inpututil.AppendJustReleasedGamepadButtons</code><code>inpututil.AppendJustReleasedStandardGamepadButtons</code> が正しい値を返さなかった問題の修正。 (<a href="https://github.com/hajimehoshi/ebiten/issues/3147">#3147</a>)。</li>
</ul>

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