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Support for Shaders (WebGL, Core/Compatibility profiles, OpenGL ES 2)
Phong Shading Using Shaders
Environment Mapping and Cube Maps (Support for Reflection and Refraction)
Normals Mapping Support
Fixed and improved lighting
Computed Normals Weighting for smoother surfaces
Optimizations
Font Outline Support
Fixed text extent computation to account for overhang of italic fonts
ECON Support (ECON is a JSON superset, dropping quotes, supporting hexadecimal, multi-line strings, comments, derived classes, and mapping directly to eC instantiations -- http://ec-lang.org/econ/ )
ECON based IDE configuration (split options, recent files/projects and compilers individually stored in separate files, all in ~/.ecereIDE/)
ECON based Documentor (Documentation data can now be text-diffed with git etc.)
ECON based Color Scheme and Font Selection in Global Settings
Sortable Containers
Distributed Objects Fixes & Improvements
Renamed IDE binary to less generic name (ide ==> ecere-ide)
Fixed building with GCC 6 (Compiler was generating bad attribute specifiers with spaces rather than commas)