Skip to content
This repository has been archived by the owner on Dec 20, 2024. It is now read-only.

N320 callback Number of pixels used by datashader #150

Closed
anaprietonem opened this issue Nov 20, 2024 · 0 comments · Fixed by #152
Closed

N320 callback Number of pixels used by datashader #150

anaprietonem opened this issue Nov 20, 2024 · 0 comments · Fixed by #152
Labels
bug Something isn't working

Comments

@anaprietonem
Copy link
Contributor

What happened?

Current value of 'n_pixels' variable produce too sparse plots when working with n320.

What are the steps to reproduce the bug?

Run debug run with n320 with asynchronous and datashader set to True

Screenshot 2024-11-19 at 15 18 45

Version

0.3

Platform (OS and architecture)

ATOS

Relevant log output

No response

Accompanying data

No response

Organisation

No response

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
bug Something isn't working
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant