A chess game for the reMarkable tablet writting using the pleco chess library which is a port of Stockfish
A chess piece can be moved in two ways:
- Clicking it once and clicking the spot it's supposed to
- Clicking it and moving the finger onto the square to move it there on release
The second method has the advantage that it doesn't highlight the chess piece or shows the possible moves.
- Go the the releases page
- Get the newest released binary file (the one without any extension) and copy it onto your remarkable, using e.g. FileZilla, WinSCP or scp.
- SSH into your remarkable and mark the file as executable with
chmod +x chess
- Stop xochitl (the interface) with
systemctl stop xochitl
- Start the game with
./chessmarkable
(or whatever the binary is called now) - After you're done, restart xochitl with
systemctl start xochitl
- Make sure to have rustup and a current toolchain (nightly might be needed)
- Install the oecore toolchain.
- If you're not using linux, you might want to adjust the path in
.cargo/config
- If you're not using linux, you might want to adjust the path in
- Compile it with
cargo build --release
. It should automatically cross-compile.
- Proper own icon(s)
- Check whether the difficulties are good (let me please know in the issues if not)
- Some more information for the user on invalid moves
- Fix potential errors that are currently not checked and instead can kill the game
- The pleco library is used as the engine, checking valid moves and providing the bots
- The chess pices are from pixabay here