CSGO editing configs v2.1
Release date: August 8, 2024
HLAE configs
- Fixed
1000fps
alias, now it works - Updated depth layers
//depth
6depth -> 5abnormalNoViewmodel's depth map (black = 4096)
6wdepth -> 5world's depth map (black = 4096)
~
6depthEXR -> 5abnormalNoViewmodel's 24bit depth map (black = 25000)
6wdepthEXR -> 5world's 24bit depth map (black = 25000)
~
6depthE3D -> 5abnormalNoViewmodel's 24bit depth map for Element 3D (black = 25000)
6wdepthE3D -> 5world's 24bit depth map for Element 3D (black = 25000)
If you want to get "depth with viewmodel", simply apply white fill effect to 2viewmodel and precompose it with any depth
- Removed ffmpeg postfixs "_uttrue, _prores, _good" to make layer names shorter and more readable
mirv_campath hold
is set to1
by default now (you can change it in _core.cfg)- Slightly changed layer presets
//layer presets
alias "edit" "1abnormal; 2gunsMaskedALPHA; 2viewmodelALPHA; 3particlesALPHA; 4playersALPHA; 5worldNoSkyALPHA; 6depthEXR; camera"
alias "cine" "1abnormal; 3particlesALPHA; 3shellsALPHA; 4gunsMaskedALPHA; 4playersALPHA; 5worldNoSkyALPHA; 6depthEXR; camera"
edit
is made for povs
cine
for cinematics