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CSGO editing configs v2.1

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@eirisocherry eirisocherry released this 08 Aug 14:30
· 6 commits to main since this release

Release date: August 8, 2024

HLAE configs

  • Fixed 1000fps alias, now it works
  • Updated depth layers
//depth
6depth     -> 5abnormalNoViewmodel's depth map (black = 4096)
6wdepth    -> 5world's               depth map (black = 4096)
~
6depthEXR  -> 5abnormalNoViewmodel's 24bit depth map (black = 25000)
6wdepthEXR -> 5world's               24bit depth map (black = 25000)
~
6depthE3D  -> 5abnormalNoViewmodel's 24bit depth map for Element 3D (black = 25000)
6wdepthE3D -> 5world's               24bit depth map for Element 3D (black = 25000)

If you want to get "depth with viewmodel", simply apply white fill effect to 2viewmodel and precompose it with any depth

  • Removed ffmpeg postfixs "_uttrue, _prores, _good" to make layer names shorter and more readable
  • mirv_campath hold is set to 1 by default now (you can change it in _core.cfg)
  • Slightly changed layer presets
//layer presets
alias "edit" "1abnormal; 2gunsMaskedALPHA; 2viewmodelALPHA; 3particlesALPHA; 4playersALPHA; 5worldNoSkyALPHA; 6depthEXR; camera"
alias "cine" "1abnormal; 3particlesALPHA; 3shellsALPHA; 4gunsMaskedALPHA; 4playersALPHA; 5worldNoSkyALPHA; 6depthEXR; camera"

edit is made for povs
cine for cinematics