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Original file line number | Diff line number | Diff line change |
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#!/bin/bash | ||
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set -euo pipefail | ||
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source .buildkite/scripts/common/util.sh | ||
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export BAZEL_CACHE_MODE=populate-local-gcs | ||
export DISABLE_BOOTSTRAP_VALIDATION=true | ||
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# Clear out bazel cache between runs to make sure that any artifacts that don't exist in the cache are uploaded | ||
rm -rf ~/.bazel-cache | ||
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.buildkite/scripts/bootstrap.sh |
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13 changes: 0 additions & 13 deletions
13
.buildkite/scripts/steps/checks/commit/commit_check_runner.sh
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Original file line number | Diff line number | Diff line change |
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#!/usr/bin/env bash | ||
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set -euo pipefail | ||
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source .buildkite/scripts/common/util.sh | ||
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# Runs pre-commit hook script for the files touched in the last commit. | ||
# That way we can ensure a set of quick commit checks earlier as we removed | ||
# the pre-commit hook installation by default. | ||
# If files are more than 200 we will skip it and just use | ||
# the further ci steps that already check linting and file casing for the entire repo. | ||
echo --- Run Precommit Hook | ||
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echo "!!!!!!!! ATTENTION !!!!!!!! | ||
That check is intended to provide earlier CI feedback after we remove the automatic install for the local pre-commit hook. | ||
If you want, you can still manually install the pre-commit hook locally by running 'node scripts/register_git_hook locally' | ||
!!!!!!!!!!!!!!!!!!!!!!!!!!!" | ||
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node scripts/precommit_hook.js \ | ||
--ref HEAD~1..HEAD \ | ||
--max-files 200 \ | ||
--verbose \ | ||
--fix \ | ||
--no-stage # we have to disable staging or check_for_changed_files won't see the changes | ||
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check_for_changed_files 'node scripts/precommit_hook.js --ref HEAD~1..HEAD --fix' true |
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Validating CODEOWNERS rules …
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