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Switching rooms whilst you're on a call mutes the call #31
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kegsay
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that referenced
this issue
Sep 15, 2015
Previously, the CallView was attached to the RoomView, so you would get a new CallView each time you changed the room and the one you changed from would be destroyed. This would destroy media capture/playback as the element was no longer in the DOM. This is now fixed by having a "global" CallView which is attached at the MatrixChat "page" level in the DOM hierarchy. This CallView isn't scoped to a particular room; it will render any "active" call it can find that *isn't the current room being displayed*. This has the side effect of enforcing 1 call per app semantics as only the first active call found is returned. This fixes #31 This is unfinished (CSS for the global call view isn't done)
JohnSimonsen
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Dec 20, 2024
* 1830 Implement New UIFeatures (General settings) * 1830 Implement New UIFeatures (General settings) * 1830 Implement New UIFeatures (General settings) * 1830 Implement New UIFeatures (General settings) * 1830 Implement New UIFeatures (General settings) * 1830 Implement New UIFeatures (General settings) * 1830 Implement New UIFeatures (General settings), lint fixes * 1830 Implement New UIFeatures (General settings), lint fixes * 1830 Implement New UIFeatures (General settings), lint fixes * 1830 Implement New UIFeatures (General settings), lint fixes * 1816 Implement New UIFeatures (reset/footgun) -- uses the uifeatures-general-settings * 1816 Implement New UIFeatures (reset/footgun) -- uses the uifeatures-general-settings * 1816 Implement New UIFeatures (reset/footgun) -- uses the uifeatures-general-settings * 1816 Implement New UIFeatures (reset/footgun) -- uses the uifeatures-general-settings
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We should let calls run in the background, to aid multitasking, and probably assert that only one can run at a time. (Use multiple tabs if you really want to two-time!)
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