Protocol Oriented Network Layer Aim to avoid having bloated singleton NetworkManager
the main philosophy behind MHNetwork is to have a single responsibility. it makes it much easier to determine where is the problem located in your code if every class in your code have only one task and one task only to do. so in the beginning..
$ pod install MHNetwork
or in your podfile
pod 'MHNetwork'
also you can use Swift Package Manager
let's say you have movies API .. and you need to make a request call to get the movies list..
you will need to create two files for your feature
MoviesRequests.swift
and MoviesTasks.swift
in the request it should be something like this
import Foundation
import MHNetwork
enum MoviesRequests: Request {
case getMoviesList
var path: String {
return "movies/list/"
}
var method: HTTPMethod {
switch self {
case .getRandomQuote:
return .get
}
}
var parameters: RequestParams {
return .url(["year" : "2018"])
// can use .body(["year": "20018"]) if the api require body parameters
}
var headers: [String : Any]? {
return ["Authorization": "xyz"]
}
}
then add your task
class MovieTasks <T: Codable>: Operations {
var request: Request {
return MoviesRequests.getMoviesList
}
func execute(in dispatcher: Dispatcher, completed: @escaping (Result<T, NetworkError>) -> Void) {
do {
try dispatcher.execute(request: self.request, completion: { (result) in
switch result {
case .success(let response):
switch response {
case .data(let data):
do {
let decoder = JSONDecoder()
// decoder.keyDecodingStrategy = .convertFromSnakeCase
// uncomment this in case you have some json properties in Snake Case and you just want to decode it to camel Case... workes only for swift 4.1 or higher
let object = try decoder.decode(T.self, from: data)
completed(.success(object))
} catch let error {
print("error Parsing with Error: \(error.localizedDescription)")
}
break
case .error(let error):
completed(.failure(error))
break
}
case .failure(let error):
completed(.failure(error))
}
})
} catch {
completed(.failure(.error(code: nil, error: error, data: nil)))
}
}
}
that's it you finished your basic setup for the request.. now you can call it from your code like that
func getMoviesList(onComplete: @escaping (Movie) -> Void, onError: @escaping (Error) -> Void) {
let environment = Environment(host: "https://imdb.com/api")
let networkDispatcher = NetworkDispatcher(environment: environment, session: URLSession(configuration: .default))
let moviesTask = MoviesTasks<Movie>() // Movie Model should be codable
moviesTask.execute(in: networkDispatcher) { (result) in
switch result {
case .success(let users):
onCompletion(movies)
case .failure(let error):
onError(error)
}
})
}
that's it..
one last note.. when creating the instance of MoviesTask you noticed the comment that Movie Model should be Codable
well.. it's not a must but my preferable way.. just suit yourself in the task itself and make it less restricted if you like but you'll need to handle the returned data in another way.
- need to support JSON return type without depending on any 3rd party
- need to fix & clean the example test cases and code
fork / edit / and Pull request to Develop Branch... you know what to do ;)