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Reduce memory pressure from compat layer by disabling Heimdall node gathering during OneShotPlugin #915
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declare module 'heimdalljs' { | ||
export default any | ||
} |
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Yes, this is bad and I feel bad. We should fix the types publishing of heimdalljs@0.2.x if we actually want good types here.
I'm not sure I want to shave that particular yak at the moment...
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I mean, the existence of OneShot also seems bad and I feel bad. 😅
Do you have any sense for whether BROCOLLI_ENABLED_MEMOIZE is going to get widely enabled? It would let us drop OneShot.
We could also profile how much OneShot is really saving us on rebuilds. I think it mattered when I added it, but a lot has changed since then.
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Do you have any sense for whether BROCOLLI_ENABLED_MEMOIZE is going to get widely enabled? It would let us drop OneShot.
The main problem is that we need to provide a reasonable escape hatch that isn't "restart the server". @stefanpenner and I have chatted about a few options, I think that the best one was to add a way to trigger a full rebuild (e.g. ignoring the memoization for that specific rebuild). The two ways we thought of doing that were something like touch tmp/perform-full-rebuild
(just touch some file that we could monitor) or sending a signal to the running process (e.g. SIGUSR1
) that would force it to full rebuild.
We could also profile how much OneShot is really saving us on rebuilds. I think it mattered when I added it, but a lot has changed since then.
I suspect it still saves us quite a bit of time, and will until we start moving the needle on usage of @embroider/addon-shim
. But you are totally right, we should profile to see impact (both memory and build time for full builds and rebuilds).
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current Broccoli builder's heimdall node graph (e.g. the one that is calling | ||
OneShotPlugin; **not** the one that the OneShotPlugin internally creates). | ||
*/ | ||
oneshotHeimdallNode.remove(); |
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we should allow you to disable this based on addon name if you want to see detail
// Make a heimdall node so that we know for sure, all nodes created during our | ||
// inner builder can be remove easily | ||
const oneshotCookie = heimdall.start({ | ||
name: `@embroider/compat: OneShot (${this.addonName})`, |
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OneShot will already be the name of this broccoli-plugin this will look like OneShot > @embroider/compat: OneShot addonName
This reduces the amount of memory that these one-shot's create by: - Avoiding creating Heimdall nodes for each broccoli plugin - Disabling the "re-parenting" process done by Broccoli builder (which ends up creating **double** the heimdall nodes) - For manually created heimdall nodes (e.g. ones made by individual broccoli plugins) remove any child nodes added during the one-shot process --- Additionally, this makes broccoli instrumentation output quite a bit nicer for these `OneShot` instances (adding the addon name as an annotation). Now (with these changes) debugging _which_ OneShot is particularly slow, is much easier... Co-authored-by: Kris Selden <kris.selden@gmail.com>
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This reduces the amount of memory that these one-shot's create by:
Additionally, this makes broccoli instrumentation output quite a bit nicer for these
OneShot
instances (adding the addon name as an annotation). Now (with these changes) debugging which OneShot is particularly slow, is much easier...