WebGPU shader toy. Uses mach-dawn for rendering a wgsl pipeline.
Includes are missing (TODO). Download them manually and add them to libs!
Also git submodule init
to get mach-glfw
ziggified bindings.
$ tree -L 2 libs/
libs/
├── extern
│ ├── compat.h
│ ├── futureproof.h
│ └── preview.h
├── include
│ ├── dawn
│ ├── dawn_native_mach.cpp
│ ├── dawn_native_mach.h
│ ├── tint
│ └── webgpu
├── libdawn.a
└── mach-glfw
├── LICENSE
├── LICENSE-APACHE
├── LICENSE-MIT
├── README.md
├── build.zig
├── src
├── system_sdk.zig
├── update-upstream.sh
└── upstream
8 directories, 13 files