Anisthesia is a media detection library for Windows.
- Detects running media players and web browsers
- Retrieves information about the currently playing video
This is a work in progress. Usage in public applications is not yet recommended.
#include <iostream>
#include <vector>
#include <anisthesia.hpp>
int main() {
std::vector<anisthesia::Player> players;
if (!anisthesia::ParsePlayersFile("data/players.anisthesia", players)) {
return 1;
}
const auto media_proc = [](const anisthesia::MediaInfo&) {
return true; // Accept all media
};
std::vector<anisthesia::win::Result> results;
if (!anisthesia::win::GetResults(players, media_proc, results)) {
return 1;
}
const auto get_type = [](const anisthesia::MediaInfoType& type) {
switch (type) {
case anisthesia::MediaInfoType::File: return "File";
case anisthesia::MediaInfoType::Tab: return "Tab";
case anisthesia::MediaInfoType::Title: return "Title";
case anisthesia::MediaInfoType::Url: return "URL";
default: return "Other";
}
};
for (const auto& result : results) {
std::cout << result.player.name << '\n';
for (const auto& media : result.media) {
for (const auto& information : media.information) {
std::cout << "\t" << get_type(information.type);
std::cout << "\t\"" << information.value << "\"\n";
}
}
}
return 0;
}
Licensed under the MIT License.