Small utility DLL that loads and reloads a given DLL when it's updated on disk. This can be useful when developing and debugging DLLs which are meant to be injected (e.g., game mods, in-process debugging tools).
Features
- Configuration via INI file
- Can use manual mapping (with Blackbone)
$ cmake -B build
$ cmake --build build --config Release -- -maxcpucount
Create a dll_loader.ini
file in the working directory of the host application
the DLL will be loaded into.
An example INI file can be found in the examples
subfolder.