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Lyons Tools Public

The Foundry's Nuke Tools/Gizmos created/modified by Tony Lyons


Table of Contents:

01_Image:

LabelFromRead

Click for youtube Demo:

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Displays Filepath of topmost read node over the image. Useful when viewing sequence contact sheets / matching shots.

02_Draw:

GradMagic

Click for youtube Demo:

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A live sampling 4 point gradient tool with ability to bake colors.

NoiseAdvanced

Click for youtube Demo:

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Noise with user friendly animation sliders and overscan.

04_Channel

Binary Alpha

Analyzes a choice of the RGB, RGBA, or Alpha input and outputs an Alpha Channel (or RGBA) that is Binary, 0 or 1. Any Pixels that are not 0 will be turned into 1 (negative numbers also), and 0 will remain 0. This is perfect for those blur + unpremult tricks or if you need a quick matte for finding any rgb color above or below 0, in a CG render passes for example.

05_Color

BlacksMatch

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This tool recreates a toe operation that's able to input an external image as it's black point and has controls for the multiply (the amount above the blackpoint that the operation stops affecting the midtones and highlights), and a control for the Gamma, or falloff, which is the bottom part of the curve and how it's blending with the blackpoint. You can toggle a preview overlay of a plotscanline and see how your blackpoint is affecting the rest of your image.

08_Merge

ContactSheetAuto

Contact Sheet that Automatically resizes according to number of inputs. Inspired by Ben McEwan's blog post.

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Public Nuke Gizmos from Tony Lyons

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