Releases: ericoporto/ImGi
Releases · ericoporto/ImGi
0.4.2
0.4.1
- Adds Panel, you can
ImGi.BeginPanel()
andImGi.EndPanel()
- Adds
ImGi.SetFocusLastControl()
so we can force focus if we want. - Minor internal adjustments
0.4.0
0.3.1
- Adds
ImGi.Image
control for showing sprites - Allow passing sprites in Button icon field
- Adds
ImGi.BeginPopup
,ImGi.EndPopup
andImGi.OpenPopup
. - Adds
ImGi.NumberI
andImGi.SliderI
for integer numbers. - Minor optimizations and removal of bits of unused code
0.3.0
- Prevents crashes for lack of Overlays, uses a Single Overlay render
- Adds formating option in Number and Slider component
- Fixed bug that was rendering the screen twice, improving performance!
This Release is made through the working CI system!
0.2.2
- Text input now working!
- Default font is 0, you can configure now in ImGi.style a different font if desired.
- Added frame skipping, useful for games that have high resolutions, it's configured by default.
0.2.1
Prevent clicks from passing through ImGi GUIs.
0.2.0
0.1.0
First release! A very alfa version to test Script API reception.