This repository contains sample code for the talk Leveraging ETS Effectively, presented at ElixirConf EU 2019 on 9 April 2019.
To run the code:
- Clone the repository
- Run
mix deps.get
- Run
iex -S mix
- Run one of the following Scenarios:
<module>.run
.
The Scenarios included in this repository are:
-
Playground.Scenario.Agent
Use an Agent which holds a Map with integer keys.
Tasks:
- Bulk Load of
count
items - Concurrent Load of
count
items - Sequential Read of
count
items - Randomised Read of
count
items - Sequential Update of
count
items, incrementing the integer
- Bulk Load of
-
Playground.Scenario.ETS
Use an ETS table.
Tasks:
- Bulk Load of
count
items (in one go) - Concurrent Load of
count
items - Sequential Read of
count
items - Randomised Read of
count
items - Sequential Update Counter
- Sequential Update Element
- Sequential Lookup Element + Update Element
- Bulk Load of
-
Playground.Scenario.Data
Read constants from Module.
Tasks:
- Build Module with
count
items, based on List - Sequential Read of
count
items - Randomised Read of
count
items - Build Module with
count
items, based on Map - Sequential Read of
count
items - Randomised Read of
count
items
- Build Module with
-
Playground.Scenario.Counters.One
Comparison of Counters in ETS vs Atomics
Tasks:
- Sequentially update an ETS counter
count
times - Sequentially update an 1-arity atomics
count
times - Concurrently update an ETS counter
count
times - Concurrently update an 1-arity atomics
count
times - Concurrently get an ETS counter
count
times - Concurrently get an 1-arity atomics
count
times
- Sequentially update an ETS counter
-
Playground.Scenario.Counters.Many
Comparison of Counters in ETS vs Atomics
Tasks:
- Sequentially update
count
ETS counters - Sequentially update a
count
-arity atomics - Concurrently update
count
ETS counters - Concurrently update a
count
-arity atomics - Concurrently get
count
ETS counters - Concurrently get
count
ETS counters again - Concurrently get
count
-arity atomics - Concurrently get
count
-arity atomics again
- Sequentially update
-
Playground.Scenario.Counters.Many.Atomics.One
Deeper Comparison of various Atomics access patterns
Tasks:
- Sequentially update a
count
-arity atomics (sequential, ordered) - Sequentially update a
count
-arity atomics (sequential, randomised) - Concurrently update a
count
-arity atomics (concurrent, sequential, unordered tasks) - Concurrently update a
count
-arity atomics (concurrent, sequential, ordered tasks) - Concurrently update a
count
-arity atomics (concurrent, randomised, unordered tasks) - Concurrently update a
count
-arity atomics (concurrent, randomised, ordered tasks)
- Sequentially update a
-
Playground.Scenario.Counters.Many.Atomics.Many
Deeper Comparison of various Atomics access patterns
Tasks:
- Sequentially update
count
1-arity atomics (sequential, ordered) - Sequentially update
count
1-arity atomics (sequential, randomised) - Concurrently update
count
1-arity atomics (concurrent, sequential, unordered tasks) - Concurrently update
count
1-arity atomics (concurrent, sequential, ordered tasks) - Concurrently update
count
1-arity atomics (concurrent, randomised, unordered tasks) - Concurrently update
count
1-arity atomics (concurrent, randomised, ordered tasks)
- Sequentially update
-
Playground.Scenario.Northwind
ETS backed Ecto interactions with Northwind Database as an example.
Scenarios:
- List all Employees
- Insert / Delete Employee
- Ingestion from JSON file
- Select with Bound ID
- Where
- Select Where
- Select / Update
- Assoc Traversal
- Promote to Customer
- Stream Employees
- Order / Shipper / Orders Preloading
Contents of this repository is under MIT license, except that you are not to publish the ETS adapter under Playground.Repository
to Hex. This is because I would like to do so in the near future.
This project contains a copy of data obtained from the Northwind database, which is owned by Microsoft. It is included for demonstration purposes only.
Special thanks to:
-
Mr Jay Nelson, for the excellent Erlang Patterns of Concurrency which served as inspiration for this talk.
-
Mr Francesco Cesarini, for suggesting a deeper look into the performance characteristics of Atomics vs ETS-based counters.
-
Mr Wojtek Mach, for the inspiration regarding creation of an Ecto adapter for ETS.
Further Reference Materials can be found within the Deck.