This is a webpage that provides a guide on how to craft various items in neal.fun's Infinite Craft.
Visit the live site to see it in action!
This site has support for importing your crafted elements from Infinite Craft. This diagram provides an overview of the messaging protocol used to sync files.
The data is stored in a JSON file, with two keys "index" and "data". The "index" has a list of base64 values mapping to elements. The "data" is a string of semicolon-separated recipes, where each recipe is a comma-separated list of elements. The first 2 elements in the recipe are the ingredients, and the last is the result. The actual elements can be looked up in the index, which stores the icon, the name of the element, and the "cost", which is the smallest number of elements needed to create it.
Example Data
{
"index": {
"B": ["🔥","Fire",1],
"C": ["🌍","Earth",1],
"D": ["🌬️","Wind",1],
"E": ["🌫️","Dust",2],
"F": ["🌋","Lava",2],
"G": ["🌋","Volcano",2]
},
"data": "D,C,E;B,C,F;B,B,G"
}
(This corresponds to three recipes, Wind + Earth = Dust, Fire + Earth = Lava, and Fire + Fire = Volcano. The costs are the minimal costs for each item.)
See data.json for the current data, and the bottom of index.html for a way to parse it into a dictionary of recipes and backlinks.
- Neal Agarwal for creating Infinite Craft
- Reu Zuidema For various contributions and PRs
- fan87 and Jcw87 for providing additional datasets