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##Usage

Requires sbt and the Android SDK (brew install sbt android-sdk when using homebrew on OSX).

Using a giter8 template is the easiest way to create a new project that uses the plugin. If you don't have giter8 installed:

$ curl https://github.com/n8han/conscript/raw/master/setup.sh | sh
$ ~/bin/cs n8han/giter8

Now create a new project with one of the Android templates:

$ ~/bin/g8 n8han/android-app

This will prompt you to customize a few values (press enter to accept defaults), then create the project structure and all needed files plus skeleton tests, specs and activities.

To build the package:

$ cd <your app name>
$ sbt # enter sbt's interactive mode

> update
> package

To install and start the main activity in the Android Emulator (must already be running):

> start-emulator

To build a signed package for release into the Marketplace:

> sign-release

##Scala Versions

The version of Scala that sbt compiles your project against is configured in the buildScalaVersion property in the project/build.properties file. You can set this to any Scala version.

Whenever you change build versions, you'll need to run update again to fetch dependencies. For more information, see the sbt documentation on cross-building.

##Typed resources references

As an enhancement to the Android build process, this plugin can generate typed references to application layout elements. To enable, mix the TypedResources trait into your sbt project definition. During compilation a file TR.scala will be generated under src_managed/main/scala.

Typed resource references are created in an object TR (similar to Android's standard R). These are handled by the method findView defined in the traits TypedView and TypedActivity. There are also implicit conversions defined in the object TypedResource; import these to add the method on demand to any views and activities in scope. The findView method casts the view to the known resource type before returning it, so that application code can avoid the redundancy of casting a resource to a type it has declared in the resource definition.

Since Android's resource IDs are scoped to the application, a warning is issued by the plugin when the same ID is used for different types of a resources; the type of resources retrieved by that ID will be unpredictable.

##Hacking on the plugin

If you need make modifications to the plugin itself, you can compile and install it locally (you need at least sbt 0.7.x to build it):

$ git clone git://github.com/jberkel/android-plugin.git
$ cd android-plugin
$ sbt publish-local    

Because the plugin gets cached in a project based on its version number you might need to use sbt clean-plugins to force a reload after sbt publish-local.

##Credits

This code is based on work by Walter Chang (saisiyat), turned into a plugin by Mark Harrah.

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