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Fix: Incorrect type of thenable passed to DevTools
Selective hydration is implemented by suspending the current render using a special internal opaque object. This is conceptually similar to suspending with a thenable in userspace, but the opaque object should not leak outside of the reconciler. We were accidentally passing this object to DevTool's markComponentSuspended function, which expects an actual thenable. This happens in the error handling path (handleThrow). The fix is to check for the exception reason before calling markComponentSuspended. There was already a naive check in place, but it didn't account for all possible enum values of the exception reason.
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