Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Revert "Add SyncHydrationLane" #25708

Merged
merged 1 commit into from
Nov 18, 2022
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
440 changes: 220 additions & 220 deletions packages/react-devtools-shared/src/__tests__/TimelineProfiler-test.js

Large diffs are not rendered by default.

172 changes: 86 additions & 86 deletions packages/react-devtools-shared/src/__tests__/preprocessData-test.js

Large diffs are not rendered by default.

Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,6 @@ let Suspense;
let act;

let IdleEventPriority;
let ContinuousEventPriority;

function dispatchMouseHoverEvent(to, from) {
if (!to) {
Expand Down Expand Up @@ -111,18 +110,6 @@ function TODO_scheduleIdleDOMSchedulerTask(fn) {
});
}

function TODO_scheduleContinuousSchedulerTask(fn) {
ReactDOM.unstable_runWithPriority(ContinuousEventPriority, () => {
const prevEvent = window.event;
window.event = {type: 'message'};
try {
fn();
} finally {
window.event = prevEvent;
}
});
}

describe('ReactDOMServerSelectiveHydration', () => {
beforeEach(() => {
jest.resetModuleRegistry();
Expand All @@ -138,8 +125,6 @@ describe('ReactDOMServerSelectiveHydration', () => {
Suspense = React.Suspense;

IdleEventPriority = require('react-reconciler/constants').IdleEventPriority;
ContinuousEventPriority = require('react-reconciler/constants')
.ContinuousEventPriority;
});

it('hydrates the target boundary synchronously during a click', async () => {
Expand Down Expand Up @@ -1785,104 +1770,4 @@ describe('ReactDOMServerSelectiveHydration', () => {

document.body.removeChild(container);
});

it('can force hydration in response to sync update', () => {
function Child({text}) {
Scheduler.unstable_yieldValue(`Child ${text}`);
return <span ref={ref => (spanRef = ref)}>{text}</span>;
}
function App({text}) {
Scheduler.unstable_yieldValue(`App ${text}`);
return (
<div>
<Suspense fallback={null}>
<Child text={text} />
</Suspense>
</div>
);
}

let spanRef;
const finalHTML = ReactDOMServer.renderToString(<App text="A" />);
expect(Scheduler).toHaveYielded(['App A', 'Child A']);
const container = document.createElement('div');
document.body.appendChild(container);
container.innerHTML = finalHTML;
const initialSpan = container.getElementsByTagName('span')[0];
const root = ReactDOMClient.hydrateRoot(container, <App text="A" />);
expect(Scheduler).toFlushUntilNextPaint(['App A']);

ReactDOM.flushSync(() => {
root.render(<App text="B" />);
});
expect(Scheduler).toHaveYielded(['App B', 'Child A', 'App B', 'Child B']);
expect(initialSpan).toBe(spanRef);
});

// @gate experimental || www
it('can force hydration in response to continuous update', () => {
function Child({text}) {
Scheduler.unstable_yieldValue(`Child ${text}`);
return <span ref={ref => (spanRef = ref)}>{text}</span>;
}
function App({text}) {
Scheduler.unstable_yieldValue(`App ${text}`);
return (
<div>
<Suspense fallback={null}>
<Child text={text} />
</Suspense>
</div>
);
}

let spanRef;
const finalHTML = ReactDOMServer.renderToString(<App text="A" />);
expect(Scheduler).toHaveYielded(['App A', 'Child A']);
const container = document.createElement('div');
document.body.appendChild(container);
container.innerHTML = finalHTML;
const initialSpan = container.getElementsByTagName('span')[0];
const root = ReactDOMClient.hydrateRoot(container, <App text="A" />);
expect(Scheduler).toFlushUntilNextPaint(['App A']);

TODO_scheduleContinuousSchedulerTask(() => {
root.render(<App text="B" />);
});
expect(Scheduler).toFlushAndYield(['App B', 'Child A', 'App B', 'Child B']);
expect(initialSpan).toBe(spanRef);
});

it('can force hydration in response to default update', () => {
function Child({text}) {
Scheduler.unstable_yieldValue(`Child ${text}`);
return <span ref={ref => (spanRef = ref)}>{text}</span>;
}
function App({text}) {
Scheduler.unstable_yieldValue(`App ${text}`);
return (
<div>
<Suspense fallback={null}>
<Child text={text} />
</Suspense>
</div>
);
}

let spanRef;
const finalHTML = ReactDOMServer.renderToString(<App text="A" />);
expect(Scheduler).toHaveYielded(['App A', 'Child A']);
const container = document.createElement('div');
document.body.appendChild(container);
container.innerHTML = finalHTML;
const initialSpan = container.getElementsByTagName('span')[0];
const root = ReactDOMClient.hydrateRoot(container, <App text="A" />);
expect(Scheduler).toFlushUntilNextPaint(['App A']);

ReactDOM.unstable_batchedUpdates(() => {
root.render(<App text="B" />);
});
expect(Scheduler).toFlushAndYield(['App B', 'Child A', 'App B', 'Child B']);
expect(initialSpan).toBe(spanRef);
});
});
82 changes: 37 additions & 45 deletions packages/react-reconciler/src/ReactFiberLane.new.js
Original file line number Diff line number Diff line change
Expand Up @@ -36,39 +36,39 @@ export const TotalLanes = 31;
export const NoLanes: Lanes = /* */ 0b0000000000000000000000000000000;
export const NoLane: Lane = /* */ 0b0000000000000000000000000000000;

export const SyncHydrationLane: Lane = /* */ 0b0000000000000000000000000000001;
export const SyncLane: Lane = /* */ 0b0000000000000000000000000000010;

export const InputContinuousHydrationLane: Lane = /* */ 0b0000000000000000000000000000100;
export const InputContinuousLane: Lane = /* */ 0b0000000000000000000000000001000;

export const DefaultHydrationLane: Lane = /* */ 0b0000000000000000000000000010000;
export const DefaultLane: Lane = /* */ 0b0000000000000000000000000100000;

const TransitionHydrationLane: Lane = /* */ 0b0000000000000000000000001000000;
const TransitionLanes: Lanes = /* */ 0b0000000011111111111111110000000;
const TransitionLane1: Lane = /* */ 0b0000000000000000000000010000000;
const TransitionLane2: Lane = /* */ 0b0000000000000000000000100000000;
const TransitionLane3: Lane = /* */ 0b0000000000000000000001000000000;
const TransitionLane4: Lane = /* */ 0b0000000000000000000010000000000;
const TransitionLane5: Lane = /* */ 0b0000000000000000000100000000000;
const TransitionLane6: Lane = /* */ 0b0000000000000000001000000000000;
const TransitionLane7: Lane = /* */ 0b0000000000000000010000000000000;
const TransitionLane8: Lane = /* */ 0b0000000000000000100000000000000;
const TransitionLane9: Lane = /* */ 0b0000000000000001000000000000000;
const TransitionLane10: Lane = /* */ 0b0000000000000010000000000000000;
const TransitionLane11: Lane = /* */ 0b0000000000000100000000000000000;
const TransitionLane12: Lane = /* */ 0b0000000000001000000000000000000;
const TransitionLane13: Lane = /* */ 0b0000000000010000000000000000000;
const TransitionLane14: Lane = /* */ 0b0000000000100000000000000000000;
const TransitionLane15: Lane = /* */ 0b0000000001000000000000000000000;
const TransitionLane16: Lane = /* */ 0b0000000010000000000000000000000;

const RetryLanes: Lanes = /* */ 0b0000111100000000000000000000000;
const RetryLane1: Lane = /* */ 0b0000000100000000000000000000000;
const RetryLane2: Lane = /* */ 0b0000001000000000000000000000000;
const RetryLane3: Lane = /* */ 0b0000010000000000000000000000000;
const RetryLane4: Lane = /* */ 0b0000100000000000000000000000000;
export const SyncLane: Lane = /* */ 0b0000000000000000000000000000001;

export const InputContinuousHydrationLane: Lane = /* */ 0b0000000000000000000000000000010;
export const InputContinuousLane: Lane = /* */ 0b0000000000000000000000000000100;

export const DefaultHydrationLane: Lane = /* */ 0b0000000000000000000000000001000;
export const DefaultLane: Lane = /* */ 0b0000000000000000000000000010000;

const TransitionHydrationLane: Lane = /* */ 0b0000000000000000000000000100000;
const TransitionLanes: Lanes = /* */ 0b0000000001111111111111111000000;
const TransitionLane1: Lane = /* */ 0b0000000000000000000000001000000;
const TransitionLane2: Lane = /* */ 0b0000000000000000000000010000000;
const TransitionLane3: Lane = /* */ 0b0000000000000000000000100000000;
const TransitionLane4: Lane = /* */ 0b0000000000000000000001000000000;
const TransitionLane5: Lane = /* */ 0b0000000000000000000010000000000;
const TransitionLane6: Lane = /* */ 0b0000000000000000000100000000000;
const TransitionLane7: Lane = /* */ 0b0000000000000000001000000000000;
const TransitionLane8: Lane = /* */ 0b0000000000000000010000000000000;
const TransitionLane9: Lane = /* */ 0b0000000000000000100000000000000;
const TransitionLane10: Lane = /* */ 0b0000000000000001000000000000000;
const TransitionLane11: Lane = /* */ 0b0000000000000010000000000000000;
const TransitionLane12: Lane = /* */ 0b0000000000000100000000000000000;
const TransitionLane13: Lane = /* */ 0b0000000000001000000000000000000;
const TransitionLane14: Lane = /* */ 0b0000000000010000000000000000000;
const TransitionLane15: Lane = /* */ 0b0000000000100000000000000000000;
const TransitionLane16: Lane = /* */ 0b0000000001000000000000000000000;

const RetryLanes: Lanes = /* */ 0b0000111110000000000000000000000;
const RetryLane1: Lane = /* */ 0b0000000010000000000000000000000;
const RetryLane2: Lane = /* */ 0b0000000100000000000000000000000;
const RetryLane3: Lane = /* */ 0b0000001000000000000000000000000;
const RetryLane4: Lane = /* */ 0b0000010000000000000000000000000;
const RetryLane5: Lane = /* */ 0b0000100000000000000000000000000;

export const SomeRetryLane: Lane = RetryLane1;

Expand All @@ -85,9 +85,6 @@ export const OffscreenLane: Lane = /* */ 0b1000000000000000000
// It should be kept in sync with the Lanes values above.
export function getLabelForLane(lane: Lane): string | void {
if (enableSchedulingProfiler) {
if (lane & SyncHydrationLane) {
return 'SyncHydrationLane';
}
if (lane & SyncLane) {
return 'Sync';
}
Expand Down Expand Up @@ -134,8 +131,6 @@ let nextRetryLane: Lane = RetryLane1;

function getHighestPriorityLanes(lanes: Lanes | Lane): Lanes {
switch (getHighestPriorityLane(lanes)) {
case SyncHydrationLane:
return SyncHydrationLane;
case SyncLane:
return SyncLane;
case InputContinuousHydrationLane:
Expand Down Expand Up @@ -169,6 +164,7 @@ function getHighestPriorityLanes(lanes: Lanes | Lane): Lanes {
case RetryLane2:
case RetryLane3:
case RetryLane4:
case RetryLane5:
return lanes & RetryLanes;
case SelectiveHydrationLane:
return SelectiveHydrationLane;
Expand Down Expand Up @@ -331,7 +327,6 @@ export function getMostRecentEventTime(root: FiberRoot, lanes: Lanes): number {

function computeExpirationTime(lane: Lane, currentTime: number) {
switch (lane) {
case SyncHydrationLane:
case SyncLane:
case InputContinuousHydrationLane:
case InputContinuousLane:
Expand Down Expand Up @@ -369,6 +364,7 @@ function computeExpirationTime(lane: Lane, currentTime: number) {
case RetryLane2:
case RetryLane3:
case RetryLane4:
case RetryLane5:
// TODO: Retries should be allowed to expire if they are CPU bound for
// too long, but when I made this change it caused a spike in browser
// crashes. There must be some other underlying bug; not super urgent but
Expand Down Expand Up @@ -463,7 +459,7 @@ export function getLanesToRetrySynchronouslyOnError(
}

export function includesSyncLane(lanes: Lanes): boolean {
return (lanes & (SyncLane | SyncHydrationLane)) !== NoLanes;
return (lanes & SyncLane) !== NoLanes;
}

export function includesNonIdleWork(lanes: Lanes): boolean {
Expand All @@ -473,8 +469,6 @@ export function includesOnlyRetries(lanes: Lanes): boolean {
return (lanes & RetryLanes) === lanes;
}
export function includesOnlyNonUrgentLanes(lanes: Lanes): boolean {
// TODO: Should hydration lanes be included here? This function is only
// used in `updateDeferredValueImpl`.
const UrgentLanes = SyncLane | InputContinuousLane | DefaultLane;
return (lanes & UrgentLanes) === NoLanes;
}
Expand Down Expand Up @@ -755,9 +749,6 @@ export function getBumpedLaneForHydration(

let lane;
switch (renderLane) {
case SyncLane:
lane = SyncHydrationLane;
break;
case InputContinuousLane:
lane = InputContinuousHydrationLane;
break;
Expand All @@ -784,6 +775,7 @@ export function getBumpedLaneForHydration(
case RetryLane2:
case RetryLane3:
case RetryLane4:
case RetryLane5:
lane = TransitionHydrationLane;
break;
case IdleLane:
Expand Down
Loading