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Allow the CMake project to use system-wide installed dependencies (#35)
* Add .editorconfig. * CMake: let Magnum find OpenGL. Fixes a warning related to GLVND on my machine. * CMake: make it possible to use system packages for most dependencies. This however means we have to bundle a few Find modules here, instead of picking them up from the submodules directly. * esp/bindings: minor update to make things work with stable pybind11. * esp/nav: forward-declare a struct as a struct. * esp/gfx: properly find the Application library. Uncovered when switching to system dependencies, with the bundled ones it wasn't complaining as the target already existed.
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# See https://editorconfig.org/ for more info :) | ||
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[*] | ||
indent_style = space | ||
indent_size = 2 | ||
trim_trailing_whitespace = true | ||
insert_final_newline = true | ||
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[*.py] | ||
indent_size = 4 |
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#.rst: | ||
# Find EGL | ||
# -------- | ||
# | ||
# Finds the EGL library. This module defines: | ||
# | ||
# EGL_FOUND - True if EGL library is found | ||
# EGL::EGL - EGL imported target | ||
# | ||
# Additionally these variables are defined for internal usage: | ||
# | ||
# EGL_LIBRARY - EGL library | ||
# EGL_INCLUDE_DIR - Include dir | ||
# | ||
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# | ||
# This file is part of Magnum. | ||
# | ||
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 | ||
# Vladimír Vondruš <mosra@centrum.cz> | ||
# | ||
# Permission is hereby granted, free of charge, to any person obtaining a | ||
# copy of this software and associated documentation files (the "Software"), | ||
# to deal in the Software without restriction, including without limitation | ||
# the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
# and/or sell copies of the Software, and to permit persons to whom the | ||
# Software is furnished to do so, subject to the following conditions: | ||
# | ||
# The above copyright notice and this permission notice shall be included | ||
# in all copies or substantial portions of the Software. | ||
# | ||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||
# DEALINGS IN THE SOFTWARE. | ||
# | ||
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# Library | ||
if(NOT CORRADE_TARGET_EMSCRIPTEN) | ||
find_library(EGL_LIBRARY NAMES | ||
EGL | ||
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# ANGLE (CMake doesn't search for lib prefix on Windows) | ||
libEGL | ||
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# On iOS a part of OpenGLES | ||
OpenGLES) | ||
set(EGL_LIBRARY_NEEDED EGL_LIBRARY) | ||
endif() | ||
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# Include dir | ||
find_path(EGL_INCLUDE_DIR NAMES | ||
EGL/egl.h | ||
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# iOS | ||
EAGL.h) | ||
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include(FindPackageHandleStandardArgs) | ||
find_package_handle_standard_args(EGL DEFAULT_MSG | ||
${EGL_LIBRARY_NEEDED} | ||
EGL_INCLUDE_DIR) | ||
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if(NOT TARGET EGL::EGL) | ||
if(EGL_LIBRARY_NEEDED) | ||
# Work around BUGGY framework support on macOS | ||
# http://public.kitware.com/pipermail/cmake/2016-April/063179.html | ||
if(APPLE AND ${EGL_LIBRARY} MATCHES "\\.framework$") | ||
add_library(EGL::EGL INTERFACE IMPORTED) | ||
set_property(TARGET EGL::EGL APPEND PROPERTY | ||
INTERFACE_LINK_LIBRARIES ${EGL_LIBRARY}) | ||
else() | ||
add_library(EGL::EGL UNKNOWN IMPORTED) | ||
set_property(TARGET EGL::EGL PROPERTY | ||
IMPORTED_LOCATION ${EGL_LIBRARY}) | ||
endif() | ||
else() | ||
add_library(EGL::EGL INTERFACE IMPORTED) | ||
endif() | ||
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set_target_properties(EGL::EGL PROPERTIES | ||
INTERFACE_INCLUDE_DIRECTORIES ${EGL_INCLUDE_DIR}) | ||
endif() |
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#.rst: | ||
# Find GLFW | ||
# --------- | ||
# | ||
# Finds the GLFW library using its cmake config if that exists, otherwise | ||
# falls back to finding it manually. This module defines: | ||
# | ||
# GLFW_FOUND - True if GLFW library is found | ||
# GLFW::GLFW - GLFW imported target | ||
# | ||
# Additionally, in case the config was not found, these variables are defined | ||
# for internal usage: | ||
# | ||
# GLFW_LIBRARY - GLFW library | ||
# GLFW_INCLUDE_DIR - Root include dir | ||
# | ||
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# | ||
# This file is part of Magnum. | ||
# | ||
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 | ||
# Vladimír Vondruš <mosra@centrum.cz> | ||
# Copyright © 2016 Jonathan Hale <squareys@googlemail.com> | ||
# | ||
# Permission is hereby granted, free of charge, to any person obtaining a | ||
# copy of this software and associated documentation files (the "Software"), | ||
# to deal in the Software without restriction, including without limitation | ||
# the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
# and/or sell copies of the Software, and to permit persons to whom the | ||
# Software is furnished to do so, subject to the following conditions: | ||
# | ||
# The above copyright notice and this permission notice shall be included | ||
# in all copies or substantial portions of the Software. | ||
# | ||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||
# DEALINGS IN THE SOFTWARE. | ||
# | ||
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# GLFW installs cmake package config files to shared/ folder which handles | ||
# dependencies in case GLFW is built statically. Try to find first, quietly, so | ||
# it doesn't print loud messages when it's not found, since that's okay. | ||
find_package(glfw3 CONFIG QUIET) | ||
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if(TARGET glfw) | ||
if(NOT TARGET GLFW::GLFW) | ||
# Aliases of (global) targets are only supported in CMake 3.11, so we | ||
# work around it by this. This is easier than fetching all possible | ||
# properties (which are impossible to track of) and then attempting to | ||
# rebuild them into a new target. | ||
add_library(GLFW::GLFW INTERFACE IMPORTED) | ||
set_target_properties(GLFW::GLFW PROPERTIES INTERFACE_LINK_LIBRARIES glfw) | ||
endif() | ||
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# Just to make FPHSA print some meaningful location, nothing else | ||
get_target_property(_GLFW_INTERFACE_INCLUDE_DIRECTORIES glfw INTERFACE_INCLUDE_DIRECTORIES) | ||
include(FindPackageHandleStandardArgs) | ||
find_package_handle_standard_args("GLFW" DEFAULT_MSG | ||
_GLFW_INTERFACE_INCLUDE_DIRECTORIES) | ||
return() | ||
endif() | ||
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# In case no config file was found, try manually finding the library. | ||
find_library(GLFW_LIBRARY NAMES glfw glfw3) | ||
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# Include dir | ||
find_path(GLFW_INCLUDE_DIR | ||
NAMES GLFW/glfw3.h) | ||
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include(FindPackageHandleStandardArgs) | ||
find_package_handle_standard_args("GLFW" DEFAULT_MSG | ||
GLFW_LIBRARY | ||
GLFW_INCLUDE_DIR) | ||
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if(NOT TARGET GLFW::GLFW) | ||
add_library(GLFW::GLFW UNKNOWN IMPORTED) | ||
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# Work around BUGGY framework support on macOS | ||
# https://cmake.org/Bug/view.php?id=14105 | ||
if(CORRADE_TARGET_APPLE AND ${GLFW_LIBRARY} MATCHES "\\.framework$") | ||
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}/GLFW) | ||
else() | ||
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}) | ||
endif() | ||
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set_property(TARGET GLFW::GLFW PROPERTY | ||
INTERFACE_INCLUDE_DIRECTORIES ${GLFW_INCLUDE_DIR}) | ||
endif() | ||
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mark_as_advanced(GLFW_LIBRARY GLFW_INCLUDE_DIR) |
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