Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Allow the CMake project to use system-wide installed dependencies #35

Merged
merged 6 commits into from
May 9, 2019
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
10 changes: 10 additions & 0 deletions .editorconfig
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
# See https://editorconfig.org/ for more info :)

[*]
indent_style = space
indent_size = 2
trim_trailing_whitespace = true
insert_final_newline = true

[*.py]
indent_size = 4
6 changes: 6 additions & 0 deletions src/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,12 @@ if(CCACHE_FOUND)
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
endif(CCACHE_FOUND)

option(USE_SYSTEM_ASSIMP "Use system Assimp instead of a bundled submodule" OFF)
option(USE_SYSTEM_EIGEN "Use system Eigen instead of a bundled submodule" OFF)
option(USE_SYSTEM_MAGNUM "Use system Magnum instead of a bundled submodule" OFF)
option(USE_SYSTEM_PYBIND11 "Use system Pybind11 instead of a bundled submodule" OFF)
option(USE_SYSTEM_RAPIDJSON "Use system RapidJSON instead of a bundled submodule" OFF)

set(BUILD_GUI_VIEWERS OFF CACHE BOOL "BUILD_GUI_VIEWERS")

# set(CMAKE_BUILD_TYPE Debug)
Expand Down
513 changes: 513 additions & 0 deletions src/cmake/FindCorrade.cmake

Large diffs are not rendered by default.

85 changes: 85 additions & 0 deletions src/cmake/FindEGL.cmake
Original file line number Diff line number Diff line change
@@ -0,0 +1,85 @@
#.rst:
# Find EGL
# --------
#
# Finds the EGL library. This module defines:
#
# EGL_FOUND - True if EGL library is found
# EGL::EGL - EGL imported target
#
# Additionally these variables are defined for internal usage:
#
# EGL_LIBRARY - EGL library
# EGL_INCLUDE_DIR - Include dir
#

#
# This file is part of Magnum.
#
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
# Vladimír Vondruš <mosra@centrum.cz>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#

# Library
if(NOT CORRADE_TARGET_EMSCRIPTEN)
find_library(EGL_LIBRARY NAMES
EGL

# ANGLE (CMake doesn't search for lib prefix on Windows)
libEGL

# On iOS a part of OpenGLES
OpenGLES)
set(EGL_LIBRARY_NEEDED EGL_LIBRARY)
endif()

# Include dir
find_path(EGL_INCLUDE_DIR NAMES
EGL/egl.h

# iOS
EAGL.h)

include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(EGL DEFAULT_MSG
${EGL_LIBRARY_NEEDED}
EGL_INCLUDE_DIR)

if(NOT TARGET EGL::EGL)
if(EGL_LIBRARY_NEEDED)
# Work around BUGGY framework support on macOS
# http://public.kitware.com/pipermail/cmake/2016-April/063179.html
if(APPLE AND ${EGL_LIBRARY} MATCHES "\\.framework$")
add_library(EGL::EGL INTERFACE IMPORTED)
set_property(TARGET EGL::EGL APPEND PROPERTY
INTERFACE_LINK_LIBRARIES ${EGL_LIBRARY})
else()
add_library(EGL::EGL UNKNOWN IMPORTED)
set_property(TARGET EGL::EGL PROPERTY
IMPORTED_LOCATION ${EGL_LIBRARY})
endif()
else()
add_library(EGL::EGL INTERFACE IMPORTED)
endif()

set_target_properties(EGL::EGL PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES ${EGL_INCLUDE_DIR})
endif()
94 changes: 94 additions & 0 deletions src/cmake/FindGLFW.cmake
Original file line number Diff line number Diff line change
@@ -0,0 +1,94 @@
#.rst:
# Find GLFW
# ---------
#
# Finds the GLFW library using its cmake config if that exists, otherwise
# falls back to finding it manually. This module defines:
#
# GLFW_FOUND - True if GLFW library is found
# GLFW::GLFW - GLFW imported target
#
# Additionally, in case the config was not found, these variables are defined
# for internal usage:
#
# GLFW_LIBRARY - GLFW library
# GLFW_INCLUDE_DIR - Root include dir
#

#
# This file is part of Magnum.
#
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
# Vladimír Vondruš <mosra@centrum.cz>
# Copyright © 2016 Jonathan Hale <squareys@googlemail.com>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#

# GLFW installs cmake package config files to shared/ folder which handles
# dependencies in case GLFW is built statically. Try to find first, quietly, so
# it doesn't print loud messages when it's not found, since that's okay.
find_package(glfw3 CONFIG QUIET)

if(TARGET glfw)
if(NOT TARGET GLFW::GLFW)
# Aliases of (global) targets are only supported in CMake 3.11, so we
# work around it by this. This is easier than fetching all possible
# properties (which are impossible to track of) and then attempting to
# rebuild them into a new target.
add_library(GLFW::GLFW INTERFACE IMPORTED)
set_target_properties(GLFW::GLFW PROPERTIES INTERFACE_LINK_LIBRARIES glfw)
endif()

# Just to make FPHSA print some meaningful location, nothing else
get_target_property(_GLFW_INTERFACE_INCLUDE_DIRECTORIES glfw INTERFACE_INCLUDE_DIRECTORIES)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args("GLFW" DEFAULT_MSG
_GLFW_INTERFACE_INCLUDE_DIRECTORIES)
return()
endif()

# In case no config file was found, try manually finding the library.
find_library(GLFW_LIBRARY NAMES glfw glfw3)

# Include dir
find_path(GLFW_INCLUDE_DIR
NAMES GLFW/glfw3.h)

include(FindPackageHandleStandardArgs)
find_package_handle_standard_args("GLFW" DEFAULT_MSG
GLFW_LIBRARY
GLFW_INCLUDE_DIR)

if(NOT TARGET GLFW::GLFW)
add_library(GLFW::GLFW UNKNOWN IMPORTED)

# Work around BUGGY framework support on macOS
# https://cmake.org/Bug/view.php?id=14105
if(CORRADE_TARGET_APPLE AND ${GLFW_LIBRARY} MATCHES "\\.framework$")
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}/GLFW)
else()
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY})
endif()

set_property(TARGET GLFW::GLFW PROPERTY
INTERFACE_INCLUDE_DIRECTORIES ${GLFW_INCLUDE_DIR})
endif()

mark_as_advanced(GLFW_LIBRARY GLFW_INCLUDE_DIR)
Loading