I've so far only bothered with building GLFW on Windows, so this repo does not work out of the box on Linux or OS X, the actual C and openGL code is however cross-platform.
This repository has been archived by the owner on Jan 21, 2024. It is now read-only.
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fernand/schwarzschild_raytracer
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Real-time Schwarzschild raytracer with first-person shooter-like camera movement
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