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Releases: fgardt/factorio-scanner

0.3.0

18 Jan 00:52
0.3.0
8779e6b
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Changes

  • added rendering of rolling stock wheels
  • added a crude lua api documentation diff tool
  • updated prototypes & types to be up to date with factorio docs 1.1.101
  • added item prototypes
  • added fluid prototype
  • added recipe prototype
  • added icon rendering for items, fluids and recipes
  • added initial "alt-mode" rendering of recipe icons on any assembler entities
  • added Sea Block preset

Fixes

  • fixed rendering of the selected combinator mode
  • fixed missing description field in blueprint books
  • fixed several type / prototype issues causing deserialization errors

Full Changelog: 0.2.0...0.3.0

0.2.0

13 Nov 18:20
0.2.0
385b7fe
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Changes

  • automatic output scale detection
  • selection of HR / LR graphics variants based on scale
  • render layer support
  • added render logic for rails, signals, train stops and rolling-stock

Fixes

  • fixed missing localised string number variant
  • fixed base mod not being enabled if it would be the only active mod

Full Changelog: 0.1.1...0.2.0

0.1.1

09 Nov 07:51
0.1.1
e4946cb
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Changes

  • reduced the output verbosity
  • scale images automatically to 32px per tile instead of a fixed factor of 0.25

Fixes

  • fixed fetching mod dependency info requesting details about unnecessary mods
  • fixed trying to fetch mod dependency info about wube mods
  • fixed mods not being correctly loaded after getting downloaded

Full Changelog: 0.1.0...0.1.1

0.1.0

09 Nov 05:00
0.1.0
2350f7a
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Initial release

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