Releases: fgardt/factorio-scanner
Releases · fgardt/factorio-scanner
0.3.0
Changes
- added rendering of rolling stock wheels
- added a crude lua api documentation diff tool
- updated prototypes & types to be up to date with factorio docs 1.1.101
- added item prototypes
- added fluid prototype
- added recipe prototype
- added icon rendering for items, fluids and recipes
- added initial "alt-mode" rendering of recipe icons on any assembler entities
- added Sea Block preset
Fixes
- fixed rendering of the selected combinator mode
- fixed missing description field in blueprint books
- fixed several type / prototype issues causing deserialization errors
Full Changelog: 0.2.0...0.3.0
0.2.0
Changes
- automatic output scale detection
- selection of HR / LR graphics variants based on scale
- render layer support
- added render logic for rails, signals, train stops and rolling-stock
Fixes
- fixed missing localised string number variant
- fixed base mod not being enabled if it would be the only active mod
Full Changelog: 0.1.1...0.2.0
0.1.1
Changes
- reduced the output verbosity
- scale images automatically to 32px per tile instead of a fixed factor of 0.25
Fixes
- fixed fetching mod dependency info requesting details about unnecessary mods
- fixed trying to fetch mod dependency info about wube mods
- fixed mods not being correctly loaded after getting downloaded
Full Changelog: 0.1.0...0.1.1