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Asteroids

A simple Asteroids clone written in C++ with the SFML graphics library.

Features

  • A collision engine based on the hyperplane separation theorem
  • Automatic joystick and keyboard detection support (controllers are prioritised)
  • Two-player mode
  • Infinite waves with incremental difficulty
  • Cool particle effects, the game looks better in motion

Screenshots

Main menu 1 Player 2 Player

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Asteroids clone written in C++ and SFML

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