This is an (in-development) traditional, procedurally generated roguelike video game for modern computing platforms (for some definition of "modern").
Here's a link to more information about the style of roguelike this game is intended to be.
To build the game, you will need a C++ compiler that supports C++20.
For now, this game needs SDL2 and the C++ version of PCG Random.
When downloading the game, make sure you recursively grab the submodules of this git repo, as follows:
git clone --recurse-submodules https://github.com/fl4shk/dunwich_sandgeon.git