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freeze an ally in a spot #980

Answered by dorkster
androabhi66 asked this question in Q&A
Dec 4, 2024 · 1 comments · 3 replies
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I would go as far as to consider this a bug. I think it'd be safe to assume that if an entity's speed is 0, it shouldn't be able to follow the player in that way. There's actually 3 scenarios where an immobile summoned entity can "teleport":

  1. When too far from the summoner
  2. When the summoner moves through an intramap event (teleport within the same map)
  3. When the summoner moves through an intermap event (teleport to another map)

I think it can be safe to say that for 1 & 2, the summon shouldn't ever move with zero speed. Not sure about 3, though. I think we'd want to first determine if the summon's speed is naturally zero or if it is due to a temporary debuff. For the former, we should pro…

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@androabhi66
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