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Crash on startup #17
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Okay, the issue could be because ROFL Player is reading an outdated file location in the registry. You can work around this until I fix it.
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Just writing to confirm that the workaround worked. |
Thanks for confirmation, I'm going to leave this issue open until it is fixed. |
Hey there, |
Did you change the target path and the start folder? |
This is what i wrote in the Default.json file: {"Name":"Default","TargetPath":"E:\Programme\Riot Games\League of Legends\RADS\solutions\lol_game_client_sln\releases\0.0.2.7\deploy\League of Legends.exe","StartFolder":"E:\Programme\Riot Games\League of Legends","PatchVersion":"9.7.18446127.18445799","AllowUpdates":true,"IsDefault":true,"ModifiedDate":"2019-04-14T17:55:44.2212944-04:00"} So basically, what I did was to change C:\ to E:\Programme\ where i usually have my game folders, such as league is. |
Did you actively check that the directory exists? |
For some reason, it doesnt show as two slashes. And yes, i checked it. |
Can you get me a screenshot of the error exactly, including any dialogs that pop up. Since the directory exists, this error should not be happening. |
Actually, since League just told me that they reconfigured some stuff, i rechecked everything. Apparently there is no "0.0.2.7" folder anymore in the releases folder. And there is no "League of Legends.exe" to be found in the "solutions"-folder. |
Okay, I thought so. Riot is releasing a new patcher and with it comes a new folder structure. The game exe is now located in See if that works |
Ok, this is how it looks like now: Still doesnt work though, Checked if everything was in place, stuff is where it should be. Maybe it's the Version number that's the problem? |
Double check your paths. You don't have spaces in the target path, but spaces exist in start folder. The patch version number field is only displayed. It doesn't matter. |
I fixed it. And it was way easier than I thought, I didnt have the file in the execs folder... |
Hey there ! I got the new patcher today so the ROFL player stopped working. So I found this page and did exactly as you asked. Now the ROFL player works again without any problem and I can check replays and play them. But a new problem appeared. Whenever I play a replay with ROFL player, the client gives me an error and start a repair the next time I open it (you can see the screenshot). I tried playing replays with the client closed and opened but it didn't change anything. Also, League Director don't detect the replay when opened this way. So maybe it's not the right path? Also, do you have a discord for the app or anywhere to contact you except for github? (I made an account just to report this) Thanks again for taking the time to make such an amazing tool ! |
Hm, interesting problem. ROFLPlayer only makes shortcuts to play replay files, so it's hard to imagine why it's causing the client to repair. There is no discord server for ROFLPlayer, but I will probably make one in the future. If you prefer to contact me in other ways, you can email me at contact@anchu.dev I've made a new issue for the bug you are experiencing here: #19 please use that thread instead of this one. Can you add the exec file you used to that issue? |
Latest release (https://github.com/leeanchu/ROFL-Player/releases/tag/0.9b-beta) now includes these fixes |
"Could not find any executables saved, ROFL Player will try to automatically locate League of Legends."
"Exception - System.ID.DirectoryNotFoundException: Input path does not exist
at
ROFLPlayer.Utilities.GameLOcator.FindLeagueExecutable(String
startingpath)
at
ROFLPlayer.Utilities.ExecsManager.FindAndAddLeagueExec(String startPath)"
And then closes out.
This does not happen on beta 5 (.8), but started happening on beta 6 (.9)
My league exe is here for reference:
C:\Riot Games\League of Legends\RADS\solutions\lol_game_client_sln\releases\0.0.2.7\deploy
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