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I just found a bit odd behavior which (I suspect) might be due to the new caching that FAKE does.
I had some slides, copied them to a new place and run the build script. I did not change my build.fsx (so I suspect the file had the same creation time and hash). When running FAKE, it would behave as if running the script from the old location (which has different __SOURCE_DIRECTORY__ and so it was showing wrong slides).
As soon as I made a change in build.fsx, everything started working fine. Could this be a FAKE caching issue?
The text was updated successfully, but these errors were encountered:
Yes sounds like that. I assume we need to add location to the cache.
On Sep 16, 2015 2:50 PM, "Tomas Petricek" notifications@github.com wrote:
I just found a bit odd behavior which (I suspect) might be due to the new
caching that FAKE does.
I had some slides, copied them to a new place and run the build script. I
did not change my build.fsx (so I suspect the file had the same creation
time and hash). When running FAKE, it would behave as if running the script
from the old location (which has different SOURCE_DIRECTORY and so it
was showing wrong slides).
As soon as I made a change in build.fsx, everything started working fine.
Could this be a FAKE caching issue?
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I just found a bit odd behavior which (I suspect) might be due to the new caching that FAKE does.
I had some slides, copied them to a new place and run the build script. I did not change my
build.fsx
(so I suspect the file had the same creation time and hash). When running FAKE, it would behave as if running the script from the old location (which has different__SOURCE_DIRECTORY__
and so it was showing wrong slides).As soon as I made a change in
build.fsx
, everything started working fine. Could this be a FAKE caching issue?The text was updated successfully, but these errors were encountered: