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bump(deps): update dependency esbuild to ^0.18.14 (#518)
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This PR contains the following updates:

| Package | Change | Age | Adoption | Passing | Confidence |
|---|---|---|---|---|---|
| [esbuild](https://togithub.com/evanw/esbuild) | [`^0.18.13` ->
`^0.18.14`](https://renovatebot.com/diffs/npm/esbuild/0.18.13/0.18.14) |
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|
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|
[![passing](https://developer.mend.io/api/mc/badges/compatibility/npm/esbuild/0.18.13/0.18.14?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|
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|

---

### Release Notes

<details>
<summary>evanw/esbuild (esbuild)</summary>

###
[`v0.18.14`](https://togithub.com/evanw/esbuild/blob/HEAD/CHANGELOG.md#01814)

[Compare
Source](https://togithub.com/evanw/esbuild/compare/v0.18.13...v0.18.14)

- Implement local CSS names
([#&#8203;20](https://togithub.com/evanw/esbuild/issues/20))

This release introduces two new loaders called `global-css` and
`local-css` and two new pseudo-class selectors `:local()` and
`:global()`. This is a partial implementation of the popular [CSS
modules](https://togithub.com/css-modules/css-modules) approach for
avoiding unintentional name collisions in CSS. I'm not calling this
feature "CSS modules" because although some people in the community call
it that, other people in the community have started using "CSS modules"
to refer to [something completely
different](https://togithub.com/WICG/webcomponents/blob/60c9f682b63c622bfa0d8222ea6b1f3b659e007c/proposals/css-modules-v1-explainer.md)
and now CSS modules is an overloaded term.

    Here's how this new local CSS name feature works with esbuild:

- Identifiers that look like `.className` and `#idName` are global with
the `global-css` loader and local with the `local-css` loader. Global
identifiers are the same across all files (the way CSS normally works)
but local identifiers are different between different files. If two
separate CSS files use the same local identifier `.button`, esbuild will
automatically rename one of them so that they don't collide. This is
analogous to how esbuild automatically renames JS local variables with
the same name in separate JS files to avoid name collisions.

- It only makes sense to use local CSS names with esbuild when you are
also using esbuild's bundler to bundle JS files that import CSS files.
When you do that, esbuild will generate one export for each local name
in the CSS file. The JS code can import these names and use them when
constructing HTML DOM. For example:

        ```js
        // app.js
        import { outerShell } from './app.css'
        const div = document.createElement('div')
        div.className = outerShell
        document.body.appendChild(div)
        ```

        ```css
        /* app.css */
        .outerShell {
          position: absolute;
          inset: 0;
        }
        ```

When you bundle this with `esbuild app.js --bundle
--loader:.css=local-css --outdir=out` you'll now get this (notice how
the local CSS name `outerShell` has been renamed):

        ```js
        // out/app.js
        (() => {
          // app.css
          var outerShell = "app_outerShell";

          // app.js
          var div = document.createElement("div");
          div.className = outerShell;
          document.body.appendChild(div);
        })();
        ```

        ```css
        /* out/app.css */
        .app_outerShell {
          position: absolute;
          inset: 0;
        }
        ```

This feature only makes sense to use when bundling is enabled both
because your code needs to `import` the renamed local names so that it
can use them, and because esbuild needs to be able to process all CSS
files containing local names in a single bundling operation so that it
can successfully rename conflicting local names to avoid collisions.

- If you are in a global CSS file (with the `global-css` loader) you can
create a local name using `:local()`, and if you are in a local CSS file
(with the `local-css` loader) you can create a global name with
`:global()`. So the choice of the `global-css` loader vs. the
`local-css` loader just sets the default behavior for identifiers, but
you can override it on a case-by-case basis as necessary. For example:

        ```css
        :local(.button) {
          color: red;
        }
        :global(.button) {
          color: blue;
        }
        ```

Processing this CSS file with esbuild with either the `global-css` or
`local-css` loader will result in something like this:

        ```css
        .stdin_button {
          color: red;
        }
        .button {
          color: blue;
        }
        ```

- The names that esbuild generates for local CSS names are an
implementation detail and are not intended to be hard-coded anywhere.
The only way you should be referencing the local CSS names in your JS or
HTML is with an `import` statement in JS that is bundled with esbuild,
as demonstrated above. For example, when `--minify` is enabled esbuild
will use a different name generation algorithm which generates names
that are as short as possible (analogous to how esbuild minifies local
identifiers in JS).

- You can easily use both global CSS files and local CSS files
simultaneously if you give them different file extensions. For example,
you could pass `--loader:.css=global-css` and
`--loader:.module.css=local-css` to esbuild so that `.css` files still
use global names by default but `.module.css` files use local names by
default.

- Keep in mind that the `css` loader is different than the `global-css`
loader. The `:local` and `:global` annotations are not enabled with the
`css` loader and will be passed through unchanged. This allows you to
have the option of using esbuild to process CSS containing while
preserving these annotations. It also means that local CSS names are
disabled by default for now (since the `css` loader is currently the
default for CSS files). The `:local` and `:global` syntax may be enabled
by default in a future release.

Note that esbuild's implementation does not currently have feature
parity with other implementations of modular CSS in similar tools. This
is only a preliminary release with a partial implementation that
includes some basic behavior to get the process started. Additional
behavior may be added in future releases. In particular, this release
does not implement:

    -   The `composes` pragma
    -   Tree shaking for unused local CSS
- Local names for keyframe animations, grid lines, `@container`,
`@counter-style`, etc.

Issue [#&#8203;20](https://togithub.com/evanw/esbuild/issues/20) (the
issue for this feature) is esbuild's most-upvoted issue! While this
release still leaves that issue open, it's an important first step in
that direction.

-   Parse `:is`, `:has`, `:not`, and `:where` in CSS

With this release, esbuild will now parse the contents of these
pseudo-class selectors as a selector list. This means you will now get
syntax warnings within these selectors for invalid selector syntax. It
also means that esbuild's CSS nesting transform behaves slightly
differently than before because esbuild is now operating on an AST
instead of a token stream. For example:

    ```css
    /* Original code */
    div {
      :where(.foo&) {
        color: red;
      }
    }

    /* Old output (with --target=chrome90) */
    :where(.foo:is(div)) {
      color: red;
    }

    /* New output (with --target=chrome90) */
    :where(div.foo) {
      color: red;
    }
    ```

</details>

---

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rebase/retry checkbox.

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---

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---

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},
"dependencies": {
"@stickyjs/jest": "1.2.2",
"esbuild": "^0.18.13",
"esbuild": "^0.18.14",
"esbuild-jest": "^0.5.0"
}
}

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