Source code to Super Mario World (SNES disassembly)
This was my first large-scale reverse engineering project. It assembles the binary exact ROM Super Mario World (U) [!].smc
.
An older modified version of WLA is used to assemble the code. A modified tool that can handle all graphic formats is provided, but sadly I have lost the source code.
This project is being archived for historical purposes, as-is, and I do not intend to continue it.
Extract the archive located in the bin
folder. Run wla.bat
in the root and follow the instructions. It simplifies the need to manually type out a bunch of shit in the command line.
- www.smwcentral.net providing documentation and
all.log
- Ville Helin for his excellent 8/16-bit assembler WLA-DX
- Alcaro for providing the original graphics tool
- Various other users for the tools I have forgotten