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use gamedig::games::eco; | ||
use std::net::IpAddr; | ||
use std::str::FromStr; | ||
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fn main() { | ||
let ip = IpAddr::from_str("142.132.154.69").unwrap(); | ||
let port = 31111; | ||
let r = eco::query(&ip, Some(port)); | ||
println!("{:#?}", r); | ||
} |
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/// The implementation. | ||
/// Reference: [Node-GameGig](https://github.com/gamedig/node-gamedig/blob/master/protocols/ffow.js) | ||
pub mod protocol; | ||
/// All types used by the implementation. | ||
pub mod types; | ||
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pub use protocol::*; | ||
pub use types::*; |
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use crate::eco::{Response, Root}; | ||
use crate::http::HttpClient; | ||
use crate::{GDResult, TimeoutSettings}; | ||
use std::net::{IpAddr, SocketAddr}; | ||
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pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<Response> { | ||
let address = &SocketAddr::new(*address, port.unwrap_or(3001)); | ||
let mut client = HttpClient::new(address, &Some(TimeoutSettings::default()))?; | ||
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let response = client.request::<Root>("/frontpage")?; | ||
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Ok(response.into()) | ||
} |
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use serde_derive::Deserialize; | ||
use serde_derive::Serialize; | ||
use std::collections::HashMap; | ||
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#[derive(Default, Debug, Clone, PartialEq, Serialize, Deserialize)] | ||
#[serde(rename_all = "camelCase")] | ||
pub struct Root { | ||
#[serde(rename = "Info")] | ||
pub info: Info, | ||
} | ||
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#[derive(Default, Debug, Clone, PartialEq, Serialize, Deserialize)] | ||
#[serde(rename_all = "camelCase")] | ||
pub struct Info { | ||
#[serde(rename = "External")] | ||
pub external: bool, | ||
#[serde(rename = "GamePort")] | ||
pub game_port: u32, | ||
#[serde(rename = "WebPort")] | ||
pub web_port: u32, | ||
#[serde(rename = "IsLAN")] | ||
pub is_lan: bool, | ||
#[serde(rename = "Description")] | ||
pub description: String, | ||
#[serde(rename = "DetailedDescription")] | ||
pub detailed_description: String, | ||
#[serde(rename = "Category")] | ||
pub category: String, | ||
#[serde(rename = "OnlinePlayers")] | ||
pub online_players: u32, | ||
#[serde(rename = "TotalPlayers")] | ||
pub total_players: u32, | ||
#[serde(rename = "OnlinePlayersNames")] | ||
pub online_players_names: Vec<String>, | ||
#[serde(rename = "AdminOnline")] | ||
pub admin_online: bool, | ||
#[serde(rename = "TimeSinceStart")] | ||
pub time_since_start: f64, | ||
#[serde(rename = "TimeLeft")] | ||
pub time_left: f64, | ||
#[serde(rename = "Animals")] | ||
pub animals: u32, | ||
#[serde(rename = "Plants")] | ||
pub plants: u32, | ||
#[serde(rename = "Laws")] | ||
pub laws: u32, | ||
#[serde(rename = "WorldSize")] | ||
pub world_size: String, | ||
#[serde(rename = "Version")] | ||
pub version: String, | ||
#[serde(rename = "EconomyDesc")] | ||
pub economy_desc: String, | ||
#[serde(rename = "SkillSpecializationSetting")] | ||
pub skill_specialization_setting: String, | ||
#[serde(rename = "Language")] | ||
pub language: String, | ||
#[serde(rename = "HasPassword")] | ||
pub has_password: bool, | ||
#[serde(rename = "HasMeteor")] | ||
pub has_meteor: bool, | ||
#[serde(rename = "DistributionStationItems")] | ||
pub distribution_station_items: String, | ||
#[serde(rename = "Playtimes")] | ||
pub playtimes: String, | ||
#[serde(rename = "DiscordAddress")] | ||
pub discord_address: String, | ||
#[serde(rename = "IsPaused")] | ||
pub is_paused: bool, | ||
#[serde(rename = "ActiveAndOnlinePlayers")] | ||
pub active_and_online_players: u32, | ||
#[serde(rename = "PeakActivePlayers")] | ||
pub peak_active_players: u32, | ||
#[serde(rename = "MaxActivePlayers")] | ||
pub max_active_players: u32, | ||
#[serde(rename = "ShelfLifeMultiplier")] | ||
pub shelf_life_multiplier: f64, | ||
#[serde(rename = "ExhaustionAfterHours")] | ||
pub exhaustion_after_hours: f64, | ||
#[serde(rename = "IsLimitingHours")] | ||
pub is_limiting_hours: bool, | ||
#[serde(rename = "ServerAchievementsDict")] | ||
pub server_achievements_dict: HashMap<String, String>, | ||
#[serde(rename = "RelayAddress")] | ||
pub relay_address: String, | ||
#[serde(rename = "Access")] | ||
pub access: String, | ||
#[serde(rename = "JoinUrl")] | ||
pub join_url: String, | ||
} | ||
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#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))] | ||
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)] | ||
pub struct Player { | ||
pub name: String, | ||
} | ||
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#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))] | ||
#[derive(Debug, Clone, PartialEq)] | ||
pub struct Response { | ||
pub external: bool, | ||
pub port: u32, | ||
pub query_port: u32, | ||
pub is_lan: bool, | ||
pub description: String, // this and other fields require some text filtering | ||
pub description_detailed: String, | ||
pub description_economy: String, | ||
pub category: String, | ||
pub players_online: u32, | ||
pub players_maximum: u32, | ||
pub players: Vec<Player>, | ||
pub admin_online: bool, | ||
pub time_since_start: f64, | ||
pub time_left: f64, | ||
pub animals: u32, | ||
pub plants: u32, | ||
pub laws: u32, | ||
pub world_size: String, | ||
pub game_version: String, | ||
pub skill_specialization_setting: String, | ||
pub language: String, | ||
pub has_password: bool, | ||
pub has_meteor: bool, | ||
pub distribution_station_items: String, | ||
pub playtimes: String, | ||
pub discord_address: String, | ||
pub is_paused: bool, | ||
pub active_and_online_players: u32, | ||
pub peak_active_players: u32, | ||
pub max_active_players: u32, | ||
pub shelf_life_multiplier: f64, | ||
pub exhaustion_after_hours: f64, | ||
pub is_limiting_hours: bool, | ||
pub server_achievements_dict: HashMap<String, String>, | ||
pub relay_address: String, | ||
pub access: String, | ||
pub connect: String, | ||
} | ||
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impl From<Root> for Response { | ||
fn from(root: Root) -> Self { | ||
let value = root.info; | ||
Self { | ||
external: value.external, | ||
port: value.game_port, | ||
query_port: value.web_port, | ||
is_lan: value.is_lan, | ||
description: value.description, | ||
description_detailed: value.detailed_description, | ||
description_economy: value.economy_desc, | ||
category: value.category, | ||
players_online: value.online_players, | ||
players_maximum: value.total_players, | ||
players: value | ||
.online_players_names | ||
.iter() | ||
.map(|player| { | ||
Player { | ||
name: player.clone(), | ||
} | ||
}) | ||
.collect(), | ||
admin_online: value.admin_online, | ||
time_since_start: value.time_since_start, | ||
time_left: value.time_left, | ||
animals: value.animals, | ||
plants: value.plants, | ||
laws: value.laws, | ||
world_size: value.world_size, | ||
game_version: value.version, | ||
skill_specialization_setting: value.skill_specialization_setting, | ||
language: value.language, | ||
has_password: value.has_password, | ||
has_meteor: value.has_meteor, | ||
distribution_station_items: value.distribution_station_items, | ||
playtimes: value.playtimes, | ||
discord_address: value.discord_address, | ||
is_paused: value.is_paused, | ||
active_and_online_players: value.active_and_online_players, | ||
peak_active_players: value.peak_active_players, | ||
max_active_players: value.max_active_players, | ||
shelf_life_multiplier: value.shelf_life_multiplier, | ||
exhaustion_after_hours: value.exhaustion_after_hours, | ||
is_limiting_hours: value.is_limiting_hours, | ||
server_achievements_dict: value.server_achievements_dict, | ||
relay_address: value.relay_address, | ||
access: value.access, | ||
connect: value.join_url, | ||
} | ||
} | ||
} |
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use crate::GDErrorKind::{PacketSend, ProtocolFormat, SocketConnect}; | ||
use crate::{GDResult, TimeoutSettings}; | ||
use reqwest::blocking::*; | ||
use serde::de::DeserializeOwned; | ||
use std::net::SocketAddr; | ||
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pub struct HttpClient { | ||
client: Client, | ||
address: String, | ||
} | ||
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impl HttpClient { | ||
pub fn new(address: &SocketAddr, timeout_settings: &Option<TimeoutSettings>) -> GDResult<Self> | ||
where Self: Sized { | ||
let client = Client::builder() | ||
.connect_timeout(TimeoutSettings::get_connect_or_default(timeout_settings)) | ||
.timeout(TimeoutSettings::get_connect_or_default(timeout_settings)) | ||
.build() | ||
.map_err(|e| SocketConnect.context(e))?; | ||
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Ok(Self { | ||
client, | ||
address: format!("http://{}:{}", address.ip(), address.port()), | ||
}) | ||
} | ||
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pub fn concat_path(&self, path: &str) -> String { format!("{}{}", self.address, path) } | ||
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pub fn request<T: DeserializeOwned>(&mut self, path: &str) -> GDResult<T> { | ||
self.client | ||
.get(self.concat_path(path)) | ||
.send() | ||
.map_err(|e| PacketSend.context(e))? | ||
.json::<T>() | ||
.map_err(|e| ProtocolFormat.context(e)) | ||
} | ||
} |
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@@ -42,6 +42,7 @@ pub mod protocols; | |
pub mod services; | ||
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mod buffer; | ||
mod http; | ||
mod socket; | ||
mod utils; | ||
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