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Make cameraPassCountPerGpuFlush default to 6
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Signed-off-by: Matias N. Goldberg <dark_sylinc@yahoo.com.ar>
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darksylinc committed Jul 17, 2021
1 parent 4421164 commit 2720eb8
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion ogre2/src/Ogre2Scene.cc
Original file line number Diff line number Diff line change
Expand Up @@ -85,7 +85,7 @@ class ignition::rendering::Ogre2ScenePrivate
public: uint32_t currNumCameraPasses = 0u;

/// \brief Flag to indicate if we should flush GPU very often (per camera)
public: uint8_t cameraPassCountPerGpuFlush = 0u;
public: uint8_t cameraPassCountPerGpuFlush = 6u;

/// \brief Name of shadow compositor node
public: const std::string kShadowNodeName = "PbsMaterialsShadowNode";
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