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- Do not recommend the user to call Camera::PreRender in docs. This is done implicitly via Scene::PreRender - Rename GetCameraPassCountPerGpuFlush -> CameraPassCountPerGpuFlush - CameraPassCountPerGpuFlush was incorrectly always returning 0 - Grammar mistakes in comments Signed-off-by: Matias N. Goldberg <dark_sylinc@yahoo.com.ar>
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