Skip to content

Commit

Permalink
fixed typos in three places (#2599)
Browse files Browse the repository at this point in the history
Signed-off-by: Abhiroop Bhavsar <b22me002@iitj.ac.in>
  • Loading branch information
akky20 authored Sep 5, 2024
1 parent e4fd295 commit e237d59
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions tutorials/frame_reference.md
Original file line number Diff line number Diff line change
Expand Up @@ -40,7 +40,7 @@ being in the positive z direction and so forth.
If you are creating a model, besides designing its kinematic structure (links
and joints) and physical properties, you need to decide where to place your
model's reference frame. Next are a few examples of our turtle model with three
differente choices for its reference frame.
different choices for its reference frame.

@image html files/frame_reference/turtle_frames.png

Expand All @@ -57,14 +57,14 @@ left, and `Z` pointing up.

3. Try to match the `Z` value of your reference frame with the point of your
model that contacts the ground or the water. That way, when you spawn your model
at any point in the world, if you use `z` value of `0`, you know it will
at any point in the world, if you use `Z` value of `0`, you know it will
smoothly sit on a stable place.

# How to set your model reference frame

There are a few ways to change the reference frame of your model:

1. Adjust your mesh reference frame. When desigining your mesh you'll be able to
1. Adjust your mesh reference frame. When designing your mesh you'll be able to
set its reference frame. It's recommended to match the mesh reference frame with
the one you will want in Gazebo for your model.

Expand Down

0 comments on commit e237d59

Please sign in to comment.