WebGL demo with Pas2JS
Most basics of WebGL:
- Vertex data packed into byte array for interleaved vertex data
- Shaders
- Matricies
- Animation
- OBJ Loader
- Lighting
Most basic example possible:
Interleaved vertex data:
OBJ Loader with lighting:
Terrain generation using Perlin noise (NOTE: can't be viewed online currently until I figure out the image loading security issue):