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[valid] avoid OOM with large sparse resource bindings #2561

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merged 1 commit into from
Oct 16, 2023

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@teoxoy teoxoy commented Oct 16, 2023

fixes #2560

@teoxoy teoxoy requested a review from a team as a code owner October 16, 2023 13:28
@jimblandy jimblandy merged commit 841d360 into gfx-rs:master Oct 16, 2023
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@teoxoy teoxoy deleted the avoid-oom branch October 17, 2023 08:09
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OOM triggered when compiling wgsl shader
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