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allow creation of wgpu_hal textures for gles backend #3046

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merged 3 commits into from
Oct 13, 2022

Commits on Oct 13, 2022

  1. allow creation of wgpu_hal textures for gles backend

    This should be enough to allow RGB external textures to work on Linux. For Android, we still need to implement logic to generate shaders with samplerOESExternal and select the correct shader depending on the type of texture being created.
    i509VCB committed Oct 13, 2022
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  3. Name NonZeroU32 explicitly

    i509VCB committed Oct 13, 2022
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