This package allows you to display the latest build timestamp.
- Ver. 2.x (Current)
- package name:
jp.gigacreation.tools.buildtimestampdisplay
- namespace:
GigaCreation.Tools.BuildTimestampDisplay
- package name:
- Ver. 1.x
- package name:
com.gigacee.buildtimestampdisplay
- namespace:
BuildTimestampDisplay
- package name:
- Build your game.
- The BuildTimestamp asset will be generated in
Assets/BuildTimestampDisplay/
directory. It has fields of build started time. - Create a GameObject in a canvas and attach
BuildTimestampDisplayLegacyText.cs
to it.- You can attach this component by clicking
Add Component
>GIGA CREATION
>Build Timestamp Display Legacy Text
.
- You can attach this component by clicking
- Click the
Set BuildTimestamp Asset
button in Inspector view and the BuildTimestamp asset will be set.- You can change the text format and the UTC offset.
- Play the scene or rebuild the game and you can see the build timestamp on the screen!
📝 You can also use BuildTimestamp.asset
for any other purpose you like 😉
Of course, you can also use this package with TextMesh Pro!
Please check BuildTimestampDisplayTextMeshPro.cs
that included in the 02 - TextMesh Pro
sample (you can import samples from the Package Manager window).
https://github.com/gigacreation/BuildTimestampDisplayForUnity.git?path=Assets/BuildTimestampDisplay
- Copy
Assets/BuildTimestampDisplay/
to your project.