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Build Timestamp Display for Unity

This package allows you to display the latest build timestamp.

Demo

⚠️ THE PACKAGE AND NAMESPACE NAMES HAVE BEEN CHANGED IN THE LATEST VERSION! ⚠️

  • Ver. 2.x (Current)
    • package name: jp.gigacreation.tools.buildtimestampdisplay
    • namespace: GigaCreation.Tools.BuildTimestampDisplay
  • Ver. 1.x
    • package name: com.gigacee.buildtimestampdisplay
    • namespace: BuildTimestampDisplay

日本語による説明 / Explanation in Japanese

Unity のビルド時刻を表示するスクリプトを公開しました

Usage

  1. Build your game.
  2. The BuildTimestamp asset will be generated in Assets/BuildTimestampDisplay/ directory. It has fields of build started time. BuildTimestampAsset
  3. Create a GameObject in a canvas and attach BuildTimestampDisplayLegacyText.cs to it.
    • You can attach this component by clicking Add Component > GIGA CREATION > Build Timestamp Display Legacy Text.
  4. Click the Set BuildTimestamp Asset button in Inspector view and the BuildTimestamp asset will be set. SetBuildTimestampAssetButton
    • You can change the text format and the UTC offset.
  5. Play the scene or rebuild the game and you can see the build timestamp on the screen!

📝 You can also use BuildTimestamp.asset for any other purpose you like 😉

TextMesh Pro?

Of course, you can also use this package with TextMesh Pro!

Please check BuildTimestampDisplayTextMeshPro.cs that included in the 02 - TextMesh Pro sample (you can import samples from the Package Manager window).

Installation

Package Manager

  • https://github.com/gigacreation/BuildTimestampDisplayForUnity.git?path=Assets/BuildTimestampDisplay

Manual

  • Copy Assets/BuildTimestampDisplay/ to your project.

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This package allows you to display the latest build timestamp.

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