Spiky Shader Language Pre-Processor (sksh)
Project Spiky (c) 2018
-- Spiky ShaderLang (.SKSH) is file format that is an extension of GLSL (OpenGL Shading language). --
help
| Show Help Messagesvout
| Vertex Shader Output Namefout
| Fragment Shader Output Namedef
| Defines Custom Keywords
$ sksh.exe main.sksh -vout mainv.sksh -fout mainf.sksh -def SOMENICE -def NEWDEFINES
- Vertex Shader |
VERTEX
,GEO
,GEOMETRY
- Fragment Shader |
PIXEL
,FRAG
,FRAGMENT