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Spiky Shader Language Pre-Processor (sksh)

Spiky Shader Language Pre-Processor (sksh)

Project Spiky (c) 2018

-- Spiky ShaderLang (.SKSH) is file format that is an extension of GLSL (OpenGL Shading language). --

Helps

  • help | Show Help Messages
  • vout | Vertex Shader Output Name
  • fout | Fragment Shader Output Name
  • def | Defines Custom Keywords

Usages

$ sksh.exe main.sksh -vout mainv.sksh -fout mainf.sksh -def SOMENICE -def NEWDEFINES

Reserved Defines

  • Vertex Shader | VERTEX, GEO, GEOMETRY
  • Fragment Shader | PIXEL, FRAG, FRAGMENT

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Spiky Shader Language Pre-Processor (sksh)

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