CharString
implementation doesn't match Godot's
#1142
Labels
enhancement
This is an enhancement on the current functionality
topic:gdextension
This relates to the new Godot 4 extension implementation
Godot version
v4.1.beta.custom_build.19c1d3c7a
godot-cpp version
4.1.dev (1bc9ca7)
System information
Linux
Issue description
The
CharString
implementation in godot-cpp is much simpler, and not compatible with what's in Godot. This makes it harder to have a module that can also be compiled as a GDExtension.This was discovered when trying to compile the
text_server_adv
module in Godot as a GDExtension.See: godotengine/godot#77532
Steps to reproduce
Minimal reproduction project
n/a
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