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Add OSX arm64 build target. #584

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Jul 9, 2021
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27 changes: 27 additions & 0 deletions .github/workflows/ci.yml
Original file line number Diff line number Diff line change
Expand Up @@ -145,6 +145,33 @@ jobs:
run: |
./Godot.app/Contents/MacOS/Godot --path test -s script.gd

macos-arm64:
name: Build (macOS, Clang, cross-compile arm64)
runs-on: macos-latest
steps:
- name: Checkout
uses: actions/checkout@v2.3.4
with:
submodules: recursive

- name: Set up Python (for SCons)
uses: actions/setup-python@v2
with:
python-version: '3.9.1'

- name: Install dependencies
run: |
python -m pip install scons

- name: Build godot-cpp
run: |
# The default SDK in github the actions environemnt seems to have problems compiling for arm64.
# Use the latest 11.x SDK.
SDK_BASE=/Library/Developer/CommandLineTools/SDKs
SDK_VER=$(ls $SDK_BASE | grep "MacOSX11." | sort -r | head -n1)
echo $SDK_BASE/$SDK_VER/
scons target=release generate_bindings=yes macos_arch=arm64 macos_deployment_target=10.15 macos_sdk_path="$SDK_BASE/$SDK_VER/" -j $(sysctl -n hw.logicalcpu)

static-checks:
name: Static Checks (clang-format)
runs-on: ubuntu-20.04
Expand Down
20 changes: 18 additions & 2 deletions SConstruct
Original file line number Diff line number Diff line change
Expand Up @@ -143,6 +143,17 @@ opts.Add(
'macOS deployment target',
'default'
)
opts.Add(
'macos_sdk_path',
'macOS SDK path',
''
)
opts.Add(EnumVariable(
'macos_arch',
'Target macOS architecture',
'x86_64',
['x86_64', 'arm64']
))
opts.Add(EnumVariable(
'ios_arch',
'Target iOS architecture',
Expand Down Expand Up @@ -217,14 +228,19 @@ elif env['platform'] == 'osx':
'Only 64-bit builds are supported for the macOS target.'
)

env.Append(CCFLAGS=['-std=c++14', '-arch', 'x86_64'])
env.Append(CCFLAGS=['-std=c++14', '-arch', env['macos_arch']])

if env['macos_deployment_target'] != 'default':
env.Append(CCFLAGS=['-mmacosx-version-min=' + env['macos_deployment_target']])
env.Append(LINKFLAGS=['-mmacosx-version-min=' + env['macos_deployment_target']])

if env['macos_sdk_path']:
env.Append(CCFLAGS=['-isysroot', env['macos_sdk_path']])
env.Append(LINKFLAGS=['-isysroot', env['macos_sdk_path']])

env.Append(LINKFLAGS=[
'-arch',
'x86_64',
env['macos_arch'],
'-framework',
'Cocoa',
'-Wl,-undefined,dynamic_lookup',
Expand Down