C# setup for linux for nuget packages see issue #41306 in godotengine/godot #3903
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Adds what I understood from #41306: godotengine/godot#41306
to use nuget packages, C# on linux needs mono 6.12+ (preview version) and nuget.exe installation
I am guessing that it is also true on MacOS, but I have not tested on this system!
Applies to 3.2
I remember having read that there are changes coming in 4.0 about how the C# assemblies are handled, so these changes might not apply to 4.0 but I have not tested.
Also, link to the impacted page:
https://docs.godotengine.org/en/stable/getting_started/scripting/c_sharp/c_sharp_basics.html