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Document UV2 generation for primitive meshes and VRAM caveats in Using LightmapGI #7314

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Calinou
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@Calinou Calinou commented May 8, 2023

@Calinou Calinou added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation cherrypick:4.0 labels May 8, 2023
@Calinou Calinou force-pushed the lightmapgi-uv2-primitive-bake-vram branch from e0591cf to 30d992b Compare May 8, 2023 18:10
@Calinou Calinou force-pushed the lightmapgi-uv2-primitive-bake-vram branch from 30d992b to 5534016 Compare May 8, 2023 18:10
@mhilbrunner mhilbrunner merged commit 11899ee into godotengine:master May 8, 2023
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Thank you 🎉

@Calinou Calinou deleted the lightmapgi-uv2-primitive-bake-vram branch May 8, 2023 21:19
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Cherry-picked to 4.0/stable docs branch.

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Vulkan: LightmapGI Crashes when uv2 is high
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