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Add "Upgrading from Godot 4.2 to Godot 4.3" page #9250

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merged 1 commit into from
Jul 28, 2024

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@raulsntos raulsntos commented Apr 19, 2024

It's that time of the year again. This documents all the breaking changes in 4.3, like we did for 4.2 (#8488), and 4.1 (#7611).

Area maintainers should review the changes listed for their area. Also feel free to suggest any addition that I might have missed or make follow-up PRs.

Updated as of commit godotengine/godot@26d1577

Bugsquad edit: Preview: https://github.com/raulsntos/godot-docs/blob/breaking_changes_4.3/tutorials/migrating/upgrading_to_godot_4.3.rst

@raulsntos raulsntos added enhancement content:new page Issues and PRs related to creation of new documentation pages for new or undocumented features area:manual Issues and PRs related to the Manual/Tutorials section of the documentation labels Apr 19, 2024
@raulsntos raulsntos added this to the 4.3 milestone Apr 19, 2024
@raulsntos raulsntos force-pushed the breaking_changes_4.3 branch 4 times, most recently from 9004071 to ac20c42 Compare May 22, 2024 14:55
@raulsntos raulsntos force-pushed the breaking_changes_4.3 branch from ac20c42 to b0f4fa8 Compare May 27, 2024 19:25
@raulsntos raulsntos force-pushed the breaking_changes_4.3 branch from b0f4fa8 to 82a6107 Compare July 9, 2024 16:12
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raulsntos commented Jul 9, 2024

I have updated the list to commit godotengine/godot@26d1577.

I would appreciate a review of the behavior changes from the respective area maintainers. I'm not involved in these areas and I likely didn't get it right.

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The Android updates look good.

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groud commented Jul 10, 2024

The TileMap changes look good to me.

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@raulsntos is this ready for review or do more changes need to be made?

@raulsntos raulsntos force-pushed the breaking_changes_4.3 branch from 82a6107 to 2a8cdbb Compare July 22, 2024 01:19
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raulsntos commented Jul 22, 2024

I've addressed the feedback from the previous reviews, and updated the list of breaking changes after godotengine/godot#94291.

I'd still like the behavior changes to be reviewed by the respective area maintainers, mainly the rendering area. But I can probably take it out of draft now.

@raulsntos raulsntos marked this pull request as ready for review July 22, 2024 01:25
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PackedByteArray changes look good.

@raulsntos raulsntos force-pushed the breaking_changes_4.3 branch from 2a8cdbb to 44e89b2 Compare July 22, 2024 02:55
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LGTM for Animation

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Only one minor issue.

tutorials/migrating/upgrading_to_godot_4.3.rst Outdated Show resolved Hide resolved
@raulsntos raulsntos force-pushed the breaking_changes_4.3 branch from 44e89b2 to 6571806 Compare July 23, 2024 02:05
@raulsntos raulsntos force-pushed the breaking_changes_4.3 branch from 6571806 to 305eca6 Compare July 26, 2024 15:33
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@raulsntos I see you just pushed some more changes today. Do you still need to do work on this or is it good to merge?

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Yes, the latest changes were suggested in the development chat. Further changes can be made as follow-up PRs.

@skyace65 skyace65 merged commit afbece3 into godotengine:master Jul 28, 2024
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Thanks!

@raulsntos raulsntos deleted the breaking_changes_4.3 branch July 29, 2024 00:51
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9 participants