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Bump to version 1.3.1
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Calinou committed Jun 7, 2022
1 parent a116454 commit e344cdf
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2 changes: 1 addition & 1 deletion .github/ISSUE_TEMPLATE/bug_report.yml
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Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "1.3.0"
placeholder: "1.3.1"
validations:
required: true

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2 changes: 1 addition & 1 deletion .github/ISSUE_TEMPLATE/feature_request.yml
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Expand Up @@ -40,7 +40,7 @@ body:
Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "1.3.0"
placeholder: "1.3.1"
validations:
required: true

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4 changes: 4 additions & 0 deletions CHANGELOG.md
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# Change Log

### 1.3.1
* [Fix regression in launching debugger](https://github.com/godotengine/godot-vscode-plugin/pull/371)
* [Fix operator syntax highlighting when next to an opening parenthesis](https://github.com/godotengine/godot-vscode-plugin/pull/375)

### 1.3.0
* [Add context menu options to copy resource path](https://github.com/godotengine/godot-vscode-plugin/pull/357)
* [Add option to run the project with visible collision shapes and navigation](https://github.com/godotengine/godot-vscode-plugin/pull/312)
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4 changes: 2 additions & 2 deletions package-lock.json

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2 changes: 1 addition & 1 deletion package.json
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"name": "godot-tools",
"displayName": "godot-tools",
"icon": "icon.png",
"version": "1.3.0",
"version": "1.3.1",
"description": "Tools for game development with Godot Engine and GDScript",
"repository": {
"type": "git",
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